From f39eebdc76e9d6d0f0104a51a10bf30860bb66c9 Mon Sep 17 00:00:00 2001 From: Aaron van Geffen Date: Mon, 23 Dec 2024 16:38:26 +0100 Subject: [PATCH] Fix #23464: Water sparkles don't work properly (#23467) --- src/openrct2/drawing/Drawing.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/openrct2/drawing/Drawing.cpp b/src/openrct2/drawing/Drawing.cpp index a98290bebf..11771eab9f 100644 --- a/src/openrct2/drawing/Drawing.cpp +++ b/src/openrct2/drawing/Drawing.cpp @@ -1059,7 +1059,7 @@ void UpdatePaletteEffects() int32_t n = kPaletteLengthWaterSparkles; for (int32_t i = 0; i < n; i++) { - auto& vd = gGamePalette[kPaletteOffsetWaterSparkles]; + auto& vd = gGamePalette[kPaletteOffsetWaterSparkles + i]; vd.Blue = vs[0]; vd.Green = vs[1]; vd.Red = vs[2];