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Implemented game_command_place_fence.
There are a couple of bugs involveing signs.
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@@ -1235,7 +1235,7 @@ int track_place_scenery(rct_track_scenery* scenery_start, uint8 rideIndex, int o
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bl | (entry_index << 8),
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mapCoord.y,
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rotation | (scenery->primary_colour << 8),
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GAME_COMMAND_41,
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GAME_COMMAND_PLACE_FENCE,
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z,
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scenery->secondary_colour | ((scenery->flags & 0xFC) << 6)
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);
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