mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-16 19:43:06 +01:00
add a CLI command for converting saved games <-> scenarios
This commit is contained in:
177
src/cmdline/ConvertCommand.cpp
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177
src/cmdline/ConvertCommand.cpp
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#include "../common.h"
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#include "../core/Console.hpp"
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#include "../core/Exception.hpp"
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#include "../core/Path.hpp"
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#include "../rct1/S4Importer.h"
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#include "CommandLine.hpp"
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extern "C"
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{
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#include "../game.h"
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#include "../scenario.h"
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#include "../openrct2.h"
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#include "../interface/window.h"
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}
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static void WriteConvertFromAndToMessage(uint32 sourceFileType, uint32 destinationFileType);
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static const utf8 * GetFileTypeFriendlyName(uint32 fileType);
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exitcode_t CommandLine::HandleCommandConvert(CommandLineArgEnumerator * enumerator)
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{
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exitcode_t result = CommandLine::HandleCommandDefault();
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if (result != EXITCODE_CONTINUE)
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{
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return result;
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}
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// Get the source path
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const utf8 * rawSourcePath;
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if (!enumerator->TryPopString(&rawSourcePath))
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{
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Console::Error::WriteLine("Expected a source path.");
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return EXITCODE_FAIL;
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}
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utf8 sourcePath[MAX_PATH];
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Path::GetAbsolute(sourcePath, sizeof(sourcePath), rawSourcePath);
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uint32 sourceFileType = get_file_extension_type(sourcePath);
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// Get the destination path
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const utf8 * rawDestinationPath;
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if (!enumerator->TryPopString(&rawDestinationPath))
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{
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Console::Error::WriteLine("Expected a destination path.");
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return EXITCODE_FAIL;
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}
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utf8 destinationPath[MAX_PATH];
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Path::GetAbsolute(destinationPath, sizeof(sourcePath), rawDestinationPath);
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uint32 destinationFileType = get_file_extension_type(destinationPath);
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// Validate target type
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if (destinationFileType != FILE_EXTENSION_SC6 &&
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destinationFileType != FILE_EXTENSION_SV6)
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{
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Console::Error::WriteLine("Only conversion to .SC6 or .SV4 is supported.");
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return EXITCODE_FAIL;
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}
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// Validate the source type
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switch (sourceFileType) {
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case FILE_EXTENSION_SC4:
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case FILE_EXTENSION_SV4:
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break;
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case FILE_EXTENSION_SC6:
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if (destinationFileType == FILE_EXTENSION_SC6)
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{
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Console::Error::WriteLine("File is already a RollerCoaster Tycoon 2 scenario.");
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return EXITCODE_FAIL;
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}
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break;
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case FILE_EXTENSION_SV6:
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if (destinationFileType == FILE_EXTENSION_SV6)
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{
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Console::Error::WriteLine("File is already a RollerCoaster Tycoon 2 saved game.");
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return EXITCODE_FAIL;
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}
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break;
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default:
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Console::Error::WriteLine("Only conversion from .SC4, .SV4, .SC6 or .SV6 is supported.");
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return EXITCODE_FAIL;
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}
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// Perform conversion
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WriteConvertFromAndToMessage(sourceFileType, destinationFileType);
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gOpenRCT2Headless = true;
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if (!openrct2_initialise()) {
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Console::Error::WriteLine("Error while initialising OpenRCT2.");
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return EXITCODE_FAIL;
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}
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if (sourceFileType == FILE_EXTENSION_SV4 ||
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sourceFileType == FILE_EXTENSION_SC4)
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{
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auto s4Importer = new S4Importer();
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try
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{
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if (sourceFileType == FILE_EXTENSION_SC4)
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{
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s4Importer->LoadScenario(sourcePath);
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}
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if (sourceFileType == FILE_EXTENSION_SV4)
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{
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s4Importer->LoadSavedGame(sourcePath);
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}
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s4Importer->Import();
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if (sourceFileType == FILE_EXTENSION_SC4)
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{
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// We are converting a scenario, so reset the park
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scenario_begin();
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}
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}
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catch (Exception ex)
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{
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Console::Error::WriteLine(ex.GetMsg());
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return EXITCODE_FAIL;
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}
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}
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else
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{
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if (sourceFileType == FILE_EXTENSION_SC6)
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{
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scenario_load_and_play_from_path(sourcePath);
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}
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if (sourceFileType == FILE_EXTENSION_SV6)
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{
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game_load_save(sourcePath);
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}
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}
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SDL_RWops* rw = SDL_RWFromFile(destinationPath, "wb+");
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if (rw != NULL) {
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// HACK remove the main window so it saves the park with the
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// correct initial view
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window_close_by_class(WC_MAIN_WINDOW);
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if (destinationFileType == FILE_EXTENSION_SC6)
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{
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scenario_save(rw, 0x80000002);
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}
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else
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{
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scenario_save(rw, 0x80000001);
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}
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SDL_RWclose(rw);
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Console::WriteLine("Conversion successful!");
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}
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else
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{
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Console::Error::WriteLine("Unable to write destination file.");
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return EXITCODE_FAIL;
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}
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return EXITCODE_OK;
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}
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static void WriteConvertFromAndToMessage(uint32 sourceFileType, uint32 destinationFileType)
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{
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const utf8 * sourceFileTypeName = GetFileTypeFriendlyName(sourceFileType);
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const utf8 * destinationFileTypeName = GetFileTypeFriendlyName(destinationFileType);
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Console::WriteFormat("Converting from a %s to a %s.", sourceFileTypeName, destinationFileTypeName);
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Console::WriteLine();
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}
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static const utf8 * GetFileTypeFriendlyName(uint32 fileType)
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{
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switch (fileType) {
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case FILE_EXTENSION_SC4: return "RollerCoaster Tycoon 1 scenario";
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case FILE_EXTENSION_SV4: return "RollerCoaster Tycoon 1 saved game";
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case FILE_EXTENSION_SC6: return "RollerCoaster Tycoon 2 scenario";
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case FILE_EXTENSION_SV6: return "RollerCoaster Tycoon 2 saved game";
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}
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assert(false);
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return nullptr;
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}
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