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Rename Peep::maze_last_edge to MazeLastEdge
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@@ -206,7 +206,7 @@ static void CompareSpriteDataPeep(const Peep& left, const Peep& right)
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COMPARE_FIELD(action_frame);
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COMPARE_FIELD(step_progress);
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COMPARE_FIELD(next_in_queue);
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COMPARE_FIELD(maze_last_edge);
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COMPARE_FIELD(MazeLastEdge);
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COMPARE_FIELD(InteractionRideIndex);
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COMPARE_FIELD(TimeInQueue);
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for (int i = 0; i < 32; i++)
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