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https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-21 06:43:04 +01:00
Refactor RLE minify
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@@ -7,8 +7,6 @@
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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*****************************************************************************/
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#pragma warning(disable : 4127) // conditional expression is constant
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#include "Drawing.h"
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#include "Drawing.h"
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#include <cstring>
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#include <cstring>
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@@ -156,127 +154,95 @@ template<DrawBlendOp TBlendOp, size_t TZoom> static void FASTCALL DrawRLESpriteM
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}
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}
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}
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}
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template<DrawBlendOp TBlendOp, int32_t zoom_level> static void FASTCALL DrawRLESpriteMinify(DrawSpriteArgs& args)
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template<DrawBlendOp TBlendOp, size_t TZoom> static void FASTCALL DrawRLESpriteMinify(DrawSpriteArgs& args)
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{
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{
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auto dpi = args.DPI;
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auto dpi = args.DPI;
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auto source_bits_pointer = args.SourceImage.offset;
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auto src0 = args.SourceImage.offset;
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auto dest_bits_pointer = args.DestinationBits;
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auto dst0 = args.DestinationBits;
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auto source_x_start = args.SrcX;
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auto srcX = args.SrcX;
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auto source_y_start = args.SrcY;
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auto srcY = args.SrcY;
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auto width = args.Width;
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auto width = args.Width;
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auto height = args.Height;
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auto height = args.Height;
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[[maybe_unused]] auto& paletteMap = args.PalMap;
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auto& paletteMap = args.PalMap;
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auto zoom = 1 << TZoom;
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// The distance between two samples in the source image.
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auto dstLineWidth = (static_cast<size_t>(dpi->width) >> TZoom) + dpi->pitch;
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// We draw the image at 1 / (2^zoom_level) scale.
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int32_t zoom_amount = 1 << zoom_level;
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// Width of one screen line in the dest buffer
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int32_t line_width = (dpi->width >> zoom_level) + dpi->pitch;
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// Move up to the first line of the image if source_y_start is negative. Why does this even occur?
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// Move up to the first line of the image if source_y_start is negative. Why does this even occur?
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if (source_y_start < 0)
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if (srcY < 0)
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{
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{
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source_y_start += zoom_amount;
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srcY += zoom;
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height -= zoom_amount;
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height -= zoom;
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dest_bits_pointer += line_width;
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dst0 += dstLineWidth;
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}
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}
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// For every line in the image
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// For every line in the image
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for (int32_t i = 0; i < height; i += zoom_amount)
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for (int32_t i = 0; i < height; i += zoom)
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{
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{
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int32_t y = source_y_start + i;
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int32_t y = srcY + i;
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// The first part of the source pointer is a list of offsets to different lines
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// The first part of the source pointer is a list of offsets to different lines
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// This will move the pointer to the correct source line.
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// This will move the pointer to the correct source line.
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const uint16_t lineOffset = source_bits_pointer[y * 2] | (source_bits_pointer[y * 2 + 1] << 8);
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uint16_t lineOffset = src0[y * 2] | (src0[y * 2 + 1] << 8);
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const uint8_t* lineData = source_bits_pointer + lineOffset;
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auto nextRun = src0 + lineOffset;
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uint8_t* loop_dest_pointer = dest_bits_pointer + line_width * (i >> zoom_level);
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auto dstLineStart = dst0 + dstLineWidth * (i >> TZoom);
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uint8_t isEndOfLine = 0;
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// For every data chunk in the line
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// For every data chunk in the line
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auto isEndOfLine = false;
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while (!isEndOfLine)
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while (!isEndOfLine)
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{
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{
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const uint8_t* copySrc = lineData;
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// Read chunk metadata
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// Read chunk metadata
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uint8_t dataSize = *copySrc++;
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auto src = nextRun;
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uint8_t firstPixelX = *copySrc++;
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auto dataSize = *src++;
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auto firstPixelX = *src++;
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isEndOfLine = dataSize & 0x80; // If the last bit in dataSize is set, then this is the last line
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isEndOfLine = (dataSize & 0x80) != 0;
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dataSize &= 0x7F; // The rest of the bits are the actual size
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dataSize &= 0x7F;
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// Have our next source pointer point to the next data section
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// Have our next source pointer point to the next data section
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lineData = copySrc + dataSize;
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nextRun = src + dataSize;
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int32_t x_start = firstPixelX - source_x_start;
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int32_t x = firstPixelX - srcX;
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int32_t numPixels = dataSize;
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int32_t numPixels = dataSize;
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if (x > 0)
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if (x_start > 0)
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{
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{
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int mod = x_start & (zoom_amount - 1); // x_start modulo zoom_amount
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// If x is not a multiple of zoom, round it up to a multiple
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auto mod = x & (zoom - 1);
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// If x_start is not a multiple of zoom_amount, round it up to a multiple
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if (mod != 0)
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if (mod != 0)
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{
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{
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int offset = zoom_amount - mod;
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auto offset = zoom - mod;
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x_start += offset;
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x += offset;
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copySrc += offset;
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src += offset;
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numPixels -= offset;
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numPixels -= offset;
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}
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}
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}
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}
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else if (x_start < 0)
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else if (x < 0)
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{
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{
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// Clamp x_start to zero if negative
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// Clamp x to zero if negative
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int offset = 0 - x_start;
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src += -x;
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x_start = 0;
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numPixels += x;
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copySrc += offset;
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x = 0;
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numPixels -= offset;
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}
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}
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// If the end position is further out than the whole image
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// If the end position is further out than the whole image
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// end position then we need to shorten the line again
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// end position then we need to shorten the line again
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if (x_start + numPixels > width)
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numPixels = std::min(numPixels, width - x);
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numPixels = width - x_start;
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uint8_t* copyDest = loop_dest_pointer + (x_start >> zoom_level);
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auto dst = dstLineStart + (x >> TZoom);
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if constexpr ((TBlendOp & BLEND_SRC) == 0 && (TBlendOp & BLEND_DST) == 0 && TZoom == 0)
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// Finally after all those checks, copy the image onto the drawing surface
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// If the image type is not a basic one we require to mix the pixels
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if constexpr ((TBlendOp & BLEND_SRC) != 0) // palette controlled images
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{
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for (int j = 0; j < numPixels; j += zoom_amount, copySrc += zoom_amount, copyDest++)
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{
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if ((TBlendOp & BLEND_DST) != 0)
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{
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*copyDest = paletteMap.Blend(*copySrc, *copyDest);
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}
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else
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{
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*copyDest = paletteMap[*copySrc];
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}
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}
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}
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else if constexpr ((TBlendOp & BLEND_DST) != 0) // single alpha blended color (used for glass)
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{
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for (int j = 0; j < numPixels; j += zoom_amount, copyDest++)
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{
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*copyDest = paletteMap[*copyDest];
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}
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}
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else // standard opaque image
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{
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if (zoom_level == 0)
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{
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{
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// Since we're sampling each pixel at this zoom level, just do a straight std::memcpy
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// Since we're sampling each pixel at this zoom level, just do a straight std::memcpy
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if (numPixels > 0)
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if (numPixels > 0)
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std::memcpy(copyDest, copySrc, numPixels);
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{
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std::memcpy(dst, src, numPixels);
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}
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}
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}
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else
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else
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{
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{
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for (int j = 0; j < numPixels; j += zoom_amount, copySrc += zoom_amount, copyDest++)
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while (numPixels > 0)
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*copyDest = *copySrc;
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{
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BlitPixel<TBlendOp>(src, dst, paletteMap);
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numPixels -= zoom;
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src += zoom;
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dst++;
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}
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}
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}
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}
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}
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}
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