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Track missing objects when selecting scenery groups (#19131)

This commit is contained in:
Josh Trzebiatowski
2023-01-18 02:11:56 -06:00
committed by GitHub
parent 3b82774df1
commit f14d1e3b7e

View File

@@ -582,6 +582,7 @@ ResultWithMessage WindowEditorObjectSelectionSelectObject(
if (!selectionResult.Successful)
{
_gSceneryGroupPartialSelectError = selectionResult.Message;
LOG_ERROR("Could not find object: %s", std::string(sgEntry.GetName()).c_str());
}
}
}