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Update objects to v1.0.21
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@@ -8,12 +8,3 @@
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*****************************************************************************/
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#include "SceneryObject.h"
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void SceneryObject::SetPrimarySceneryGroup(const std::string& s)
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{
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if (!s.empty())
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{
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auto sgEntry = ParseObjectEntry(s);
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SetPrimarySceneryGroup(&sgEntry);
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}
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}
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