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Change gDateMonthsElapsed type to int32_t
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@@ -276,7 +276,7 @@ void GameState::UpdateLogic()
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#endif
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date_update();
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_date = Date(gDateMonthsElapsed, gDateMonthTicks);
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_date = Date(static_cast<uint32_t>(gDateMonthsElapsed), gDateMonthTicks);
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scenario_update();
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climate_update();
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