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Expose obj image offset and num images to plugins (#17567)
Co-authored-by: Duncan <duncans_pumpkin@hotmail.co.uk>
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@@ -23,7 +23,7 @@ void FootpathSurfaceObject::Load()
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auto numImages = GetImageTable().GetCount();
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if (numImages != 0)
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{
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PreviewImageId = GfxObjectAllocateImages(GetImageTable().GetImages(), GetImageTable().GetCount());
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PreviewImageId = LoadImages();
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BaseImageId = PreviewImageId + 1;
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}
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@@ -36,7 +36,7 @@ void FootpathSurfaceObject::Load()
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void FootpathSurfaceObject::Unload()
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{
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LanguageFreeObjectString(NameStringId);
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GfxObjectFreeImages(PreviewImageId, GetImageTable().GetCount());
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UnloadImages();
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NameStringId = 0;
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PreviewImageId = 0;
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