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Expose obj image offset and num images to plugins (#17567)

Co-authored-by: Duncan <duncans_pumpkin@hotmail.co.uk>
This commit is contained in:
Nikolas Parshook
2023-04-13 15:09:15 -04:00
committed by GitHub
parent d0c7d0f6fb
commit ef35dfa40a
22 changed files with 106 additions and 52 deletions

View File

@@ -11,7 +11,6 @@
#include "../core/IStream.hpp"
#include "../core/Json.hpp"
#include "../drawing/Image.h"
void FootpathRailingsObject::Load()
{
@@ -21,7 +20,7 @@ void FootpathRailingsObject::Load()
auto numImages = GetImageTable().GetCount();
if (numImages != 0)
{
PreviewImageId = GfxObjectAllocateImages(GetImageTable().GetImages(), GetImageTable().GetCount());
PreviewImageId = LoadImages();
BridgeImageId = PreviewImageId + 37;
RailingsImageId = PreviewImageId + 1;
}
@@ -39,7 +38,7 @@ void FootpathRailingsObject::Load()
void FootpathRailingsObject::Unload()
{
LanguageFreeObjectString(NameStringId);
GfxObjectFreeImages(PreviewImageId, GetImageTable().GetCount());
UnloadImages();
NameStringId = 0;
PreviewImageId = 0;