diff --git a/src/openrct2/world/footpath.h b/src/openrct2/world/footpath.h index fb17b1ee3c..9d446ba6a9 100644 --- a/src/openrct2/world/footpath.h +++ b/src/openrct2/world/footpath.h @@ -124,6 +124,7 @@ void footpath_update_path_wide_flags(sint32 x, sint32 y); sint32 footpath_is_connected_to_map_edge(sint32 x, sint32 y, sint32 z, sint32 direction, sint32 flags); bool footpath_element_is_sloped(const rct_tile_element * tileElement); +void footpath_element_set_sloped(rct_tile_element * tileElement, bool isSloped); uint8 footpath_element_get_slope_direction(const rct_tile_element * tileElement); bool footpath_element_is_queue(const rct_tile_element * tileElement); bool footpath_element_is_wide(const rct_tile_element * tileElement); @@ -131,6 +132,7 @@ uint8 footpath_element_get_type(const rct_tile_element * tileElement); void footpath_element_set_type(rct_tile_element * tileElement, uint8 type); uint8 footpath_element_get_direction(const rct_tile_element * tileElement); void footpath_element_set_direction(rct_tile_element * tileElement, uint8 direction); +void footpath_element_set_wide(rct_tile_element * tileElement, bool isWide); bool footpath_element_has_path_scenery(const rct_tile_element * tileElement); uint8 footpath_element_get_path_scenery(const rct_tile_element * tileElement); void footpath_element_set_path_scenery(rct_tile_element * tileElement, uint8 pathSceneryType);