diff --git a/src/openrct2/title/TitleSequencePlayer.cpp b/src/openrct2/title/TitleSequencePlayer.cpp index 75af771a0f..de31c59151 100644 --- a/src/openrct2/title/TitleSequencePlayer.cpp +++ b/src/openrct2/title/TitleSequencePlayer.cpp @@ -247,6 +247,8 @@ private: _waitCounter = 1; break; case TITLE_SCRIPT_WAIT: + + // The waitCounter is measured in 25-ms game ticks. Previously it was seconds * 40 ticks/second, now it is ms / 25 ms/tick _waitCounter = Math::Min(1, Math::Ceil(command->Seconds / UPDATE_TIME_MS)); break; case TITLE_SCRIPT_LOADMM: