From ea6d2f6b650fd8ddb2a749d2b265bf3d8b60f4d2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= <5415177+ZehMatt@users.noreply.github.com> Date: Thu, 21 Oct 2021 20:06:34 +0300 Subject: [PATCH] Refactor explicit constructor usage in ParkSetParameterAction --- src/openrct2/actions/ParkSetParameterAction.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/openrct2/actions/ParkSetParameterAction.cpp b/src/openrct2/actions/ParkSetParameterAction.cpp index 78be03a606..2e443b3751 100644 --- a/src/openrct2/actions/ParkSetParameterAction.cpp +++ b/src/openrct2/actions/ParkSetParameterAction.cpp @@ -35,7 +35,7 @@ GameActions::Result::Ptr ParkSetParameterAction::Query() const { if (_parameter >= ParkParameter::Count) { - return MakeResult(GameActions::Status::InvalidParameters, STR_NONE); + return MakeResult(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE); } auto res = MakeResult(); @@ -66,7 +66,7 @@ GameActions::Result::Ptr ParkSetParameterAction::Execute() const window_invalidate_by_class(WC_RIDE); break; default: - return MakeResult(GameActions::Status::InvalidParameters, STR_NONE); + return MakeResult(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE); } auto res = MakeResult();