mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-22 23:33:04 +01:00
Move majority of input.c to UI
This commit is contained in:
@@ -18,6 +18,7 @@
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#include <openrct2-ui/windows/Window.h>
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#include <openrct2/core/Console.hpp>
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#include <openrct2/config/Config.h>
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#include <openrct2/Input.h>
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#include "input/Input.h"
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#include "input/KeyboardShortcuts.h"
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#include "WindowManager.h"
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@@ -364,6 +365,11 @@ public:
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window_map_tooltip_update_visibility();
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}
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void HandleInput() override
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{
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game_handle_input();
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}
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void HandleKeyboard(bool isTitle) override
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{
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input_handle_keyboard(isTitle);
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1551
src/openrct2-ui/input/MouseInput.cpp
Normal file
1551
src/openrct2-ui/input/MouseInput.cpp
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File diff suppressed because it is too large
Load Diff
@@ -1064,6 +1064,12 @@ extern "C"
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windowManager->UpdateMapTooltip();
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}
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void context_handle_input()
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{
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auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
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windowManager->HandleInput();
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}
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void context_input_handle_keyboard(bool isTitle)
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{
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auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
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@@ -223,6 +223,7 @@ extern "C"
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void context_broadcast_intent(Intent * intent);
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void context_force_close_window_by_class(rct_windowclass wc);
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void context_update_map_tooltip();
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void context_handle_input();
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void context_input_handle_keyboard(bool isTitle);
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bool context_read_bmp(void * * outPixels, uint32 * outWidth, uint32 * outHeight, const utf8 * path);
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void context_quit();
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@@ -424,7 +424,7 @@ void game_update()
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// Input
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gUnk141F568 = gUnk13CA740;
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game_handle_input();
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context_handle_input();
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}
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// Always perform autosave check, even when paused
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File diff suppressed because it is too large
Load Diff
@@ -96,6 +96,11 @@ extern sint32 gTooltipCursorY;
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extern TOOL_IDX gCurrentToolId;
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extern widget_ref gCurrentToolWidget;
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// TODO: Move to openrct2-ui and make static again
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extern INPUT_STATE _inputState;
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extern uint8 _inputFlags;
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extern uint16 _tooltipNotShownTicks;
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void input_window_position_begin(rct_window *w, rct_widgetindex widgetIndex, sint32 x, sint32 y);
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void title_handle_keyboard_input();
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@@ -177,7 +177,7 @@ void TitleScreen::Update()
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gSavedAge++;
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game_handle_input();
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context_handle_input();
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gInUpdateCode = false;
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}
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@@ -29,6 +29,7 @@ namespace OpenRCT2 { namespace Ui
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void BroadcastIntent(const Intent &intent) override { }
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void ForceClose(rct_windowclass windowClass) override { }
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void UpdateMapTooltip() override { }
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void HandleInput() override { }
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void HandleKeyboard(bool isTitle) override { }
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std::string GetKeyboardShortcutString(sint32 shortcut) override { return std::string(); }
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};
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@@ -43,6 +43,7 @@ namespace OpenRCT2
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virtual rct_window * ShowError(rct_string_id title, rct_string_id message) abstract;
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virtual void ForceClose(rct_windowclass windowClass) abstract;
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virtual void UpdateMapTooltip() abstract;
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virtual void HandleInput() abstract;
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virtual void HandleKeyboard(bool isTitle) abstract;
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virtual std::string GetKeyboardShortcutString(sint32 shortcut) abstract;
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};
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