From e9c959b187dca896c9cfa20bc8112afca0e418e3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= <5415177+ZehMatt@users.noreply.github.com> Date: Mon, 30 Aug 2021 18:33:48 +0300 Subject: [PATCH] Test correct fields in the gamestate snapshot --- src/openrct2/GameStateSnapshots.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/openrct2/GameStateSnapshots.cpp b/src/openrct2/GameStateSnapshots.cpp index f6e1f53d19..0090e08e09 100644 --- a/src/openrct2/GameStateSnapshots.cpp +++ b/src/openrct2/GameStateSnapshots.cpp @@ -337,7 +337,10 @@ struct GameStateSnapshots final : public IGameStateSnapshots COMPARE_FIELD(Guest, PreviousRideTimeOut); for (int i = 0; i < PEEP_MAX_THOUGHTS; i++) { - COMPARE_FIELD(Guest, Thoughts[i]); + COMPARE_FIELD(Guest, Thoughts[i].type); + COMPARE_FIELD(Guest, Thoughts[i].item); + COMPARE_FIELD(Guest, Thoughts[i].freshness); + COMPARE_FIELD(Guest, Thoughts[i].fresh_timeout); } COMPARE_FIELD(Guest, GuestHeadingToRideId); COMPARE_FIELD(Guest, GuestIsLostCountdown);