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Make peep generate a static member function
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@@ -69,7 +69,7 @@ protected:
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// Our start position is in tile coordinates, but we need to give the peep spawn
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// position in actual world coords (32 units per tile X/Y, 8 per Z level).
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// Add 16 so the peep spawns in the center of the tile.
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Peep* peep = peep_generate(pos->x * 32 + 16, pos->y * 32 + 16, pos->z * 8);
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Peep* peep = Peep::Generate(pos->x * 32 + 16, pos->y * 32 + 16, pos->z * 8);
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// Peeps that are outside of the park use specialized pathfinding which we don't want to
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// use here
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