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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 22:13:07 +01:00

Add Turkish sprite font glyphs

This commit is contained in:
Michael Steenbeek
2018-07-24 13:54:19 +02:00
parent 00a8f41341
commit e6472eec00
22 changed files with 147 additions and 1 deletions

View File

@@ -336,6 +336,20 @@ int32_t font_sprite_get_codepoint_offset(int32_t codepoint)
case UNICODE_GUILDER_SIGN:
return SPR_G2_GUILDER_SIGN - SPR_CHAR_START;
// Turkish
case UNICODE_G_BREVE_UC:
return SPR_G2_G_BREVE_UPPER - SPR_CHAR_START;
case UNICODE_I_WITH_DOT_UC:
return SPR_G2_I_WITH_DOT_UPPER - SPR_CHAR_START;
case UNICODE_S_CEDILLA_UC:
return SPR_G2_S_CEDILLA_UPPER - SPR_CHAR_START;
case UNICODE_G_BREVE:
return SPR_G2_G_BREVE_LOWER - SPR_CHAR_START;
case UNICODE_I_WITHOUT_DOT:
return SPR_G2_I_WITHOUT_DOT_LOWER - SPR_CHAR_START;
case UNICODE_S_CEDILLA:
return SPR_G2_S_CEDILLA_LOWER - SPR_CHAR_START;
// This is to catch capitalised versions of the guilder sign
case UNICODE_F_WITH_HOOK_UC:
return 'F' - 32;
@@ -502,6 +516,13 @@ bool font_supports_string_sprite(const utf8* text)
case UNICODE_GUILDER_SIGN:
case UNICODE_G_BREVE_UC:
case UNICODE_I_WITH_DOT_UC:
case UNICODE_S_CEDILLA_UC:
case UNICODE_G_BREVE:
case UNICODE_I_WITHOUT_DOT:
case UNICODE_S_CEDILLA:
supported = true;
break;
default: