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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-26 08:14:38 +01:00

Rename snake_case Class names (Remaining Bits) (#19237)

* Rename snake_case Class names

* Clang format

* Fix build issues
This commit is contained in:
Duncan
2023-01-21 19:57:17 +00:00
committed by GitHub
parent 09b1074d08
commit e09f27df3c
160 changed files with 2014 additions and 2015 deletions

View File

@@ -84,7 +84,7 @@ static void ShortcutRotateConstructionObject()
return;
// Rotate scenery
rct_window* w = WindowFindByClass(WindowClass::Scenery);
WindowBase* w = WindowFindByClass(WindowClass::Scenery);
if (w != nullptr && !WidgetIsDisabled(*w, WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON)
&& w->widgets[WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type != WindowWidgetType::Empty)
{
@@ -193,7 +193,7 @@ static void ShortcutAdjustLand()
{
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
{
rct_window* window = WindowFindByClass(WindowClass::TopToolbar);
WindowBase* window = WindowFindByClass(WindowClass::TopToolbar);
if (window != nullptr)
{
window->Invalidate();
@@ -212,7 +212,7 @@ static void ShortcutAdjustWater()
{
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
{
rct_window* window = WindowFindByClass(WindowClass::TopToolbar);
WindowBase* window = WindowFindByClass(WindowClass::TopToolbar);
if (window != nullptr)
{
window->Invalidate();
@@ -231,7 +231,7 @@ static void ShortcutBuildScenery()
{
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
{
rct_window* window = WindowFindByClass(WindowClass::TopToolbar);
WindowBase* window = WindowFindByClass(WindowClass::TopToolbar);
if (window != nullptr)
{
window->Invalidate();
@@ -250,7 +250,7 @@ static void ShortcutBuildPaths()
{
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
{
rct_window* window = WindowFindByClass(WindowClass::TopToolbar);
WindowBase* window = WindowFindByClass(WindowClass::TopToolbar);
if (window != nullptr)
{
window->Invalidate();
@@ -382,7 +382,7 @@ static void ShortcutOpenCheatWindow()
return;
// Check if window is already open
rct_window* window = WindowFindByClass(WindowClass::Cheats);
WindowBase* window = WindowFindByClass(WindowClass::Cheats);
if (window != nullptr)
{
WindowClose(*window);
@@ -408,7 +408,7 @@ static void ShortcutClearScenery()
{
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
{
rct_window* window = WindowFindByClass(WindowClass::TopToolbar);
WindowBase* window = WindowFindByClass(WindowClass::TopToolbar);
if (window != nullptr)
{
window->Invalidate();
@@ -450,10 +450,10 @@ static void ShortcutOpenSceneryPicker()
|| (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR && gEditorStep != EditorStep::LandscapeEditor))
return;
rct_window* window_scenery = WindowFindByClass(WindowClass::Scenery);
WindowBase* window_scenery = WindowFindByClass(WindowClass::Scenery);
if (window_scenery == nullptr)
{
rct_window* window_toolbar = WindowFindByClass(WindowClass::TopToolbar);
WindowBase* window_toolbar = WindowFindByClass(WindowClass::TopToolbar);
if (window_toolbar != nullptr)
{
window_toolbar->Invalidate();
@@ -515,7 +515,7 @@ static void ShortcutToggleVisibility()
if (windowTileInspectorSelectedIndex < 0)
return;
rct_window* w = WindowFindByClass(WindowClass::TileInspector);
WindowBase* w = WindowFindByClass(WindowClass::TileInspector);
if (w == nullptr)
return;
@@ -530,7 +530,7 @@ static void ShortcutToggleVisibility()
static void ShortcutIncreaseElementHeight()
{
rct_window* w = WindowFindByClass(WindowClass::TileInspector);
WindowBase* w = WindowFindByClass(WindowClass::TileInspector);
if (w != nullptr)
{
int action = -1;
@@ -571,7 +571,7 @@ static void ShortcutIncreaseElementHeight()
static void ShortcutDecreaseElementHeight()
{
rct_window* w = WindowFindByClass(WindowClass::TileInspector);
WindowBase* w = WindowFindByClass(WindowClass::TileInspector);
if (w != nullptr)
{
int action = -1;
@@ -635,7 +635,7 @@ static void ShortcutConstructionTurnLeft()
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
return;
rct_window* window = WindowFindByClass(WindowClass::Footpath);
WindowBase* window = WindowFindByClass(WindowClass::Footpath);
if (window != nullptr)
{
WindowFootpathKeyboardShortcutTurnLeft();
@@ -650,7 +650,7 @@ static void ShortcutConstructionTurnRight()
{
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
return;
rct_window* window = WindowFindByClass(WindowClass::Footpath);
WindowBase* window = WindowFindByClass(WindowClass::Footpath);
if (window != nullptr)
{
WindowFootpathKeyboardShortcutTurnRight();
@@ -666,7 +666,7 @@ static void ShortcutConstructionSlopeUp()
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
return;
rct_window* window = WindowFindByClass(WindowClass::Footpath);
WindowBase* window = WindowFindByClass(WindowClass::Footpath);
if (window != nullptr)
{
WindowFootpathKeyboardShortcutSlopeUp();
@@ -682,7 +682,7 @@ static void ShortcutConstructionBuildCurrent()
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
return;
rct_window* window = WindowFindByClass(WindowClass::Footpath);
WindowBase* window = WindowFindByClass(WindowClass::Footpath);
if (window != nullptr)
{
WindowFootpathKeyboardShortcutBuildCurrent();
@@ -698,7 +698,7 @@ static void ShortcutConstructionSlopeDown()
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
return;
rct_window* window = WindowFindByClass(WindowClass::Footpath);
WindowBase* window = WindowFindByClass(WindowClass::Footpath);
if (window != nullptr)
{
WindowFootpathKeyboardShortcutSlopeDown();
@@ -714,7 +714,7 @@ static void ShortcutConstructionDemolishCurrent()
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
return;
rct_window* window = WindowFindByClass(WindowClass::Footpath);
WindowBase* window = WindowFindByClass(WindowClass::Footpath);
if (window != nullptr)
{
WindowFootpathKeyboardShortcutDemolishCurrent();