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https://github.com/OpenRCT2/OpenRCT2
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Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names * Clang format * Fix build issues
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@@ -89,7 +89,7 @@ namespace Editor
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}
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}
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static rct_window* OpenEditorWindows()
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static WindowBase* OpenEditorWindows()
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{
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auto* main = ContextOpenWindow(WindowClass::MainWindow);
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ContextOpenWindow(WindowClass::TopToolbar);
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@@ -111,7 +111,7 @@ namespace Editor
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gParkFlags |= PARK_FLAGS_SHOW_REAL_GUEST_NAMES;
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gScenarioCategory = SCENARIO_CATEGORY_OTHER;
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ViewportInitAll();
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rct_window* mainWindow = OpenEditorWindows();
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WindowBase* mainWindow = OpenEditorWindows();
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mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
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LoadPalette();
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gScreenAge = 0;
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@@ -170,7 +170,7 @@ namespace Editor
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SetAllLandOwned();
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gEditorStep = EditorStep::ObjectSelection;
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ViewportInitAll();
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rct_window* mainWindow = OpenEditorWindows();
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WindowBase* mainWindow = OpenEditorWindows();
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mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
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LoadPalette();
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}
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@@ -191,7 +191,7 @@ namespace Editor
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SetAllLandOwned();
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gEditorStep = EditorStep::ObjectSelection;
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ViewportInitAll();
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rct_window* mainWindow = OpenEditorWindows();
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WindowBase* mainWindow = OpenEditorWindows();
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mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
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LoadPalette();
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}
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