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Ensure one footpath surface and railing is selected
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@@ -56,6 +56,10 @@ struct ObjectRepositoryItem
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{
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std::vector<ObjectEntryDescriptor> Entries;
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} SceneryGroupInfo;
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struct
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{
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uint8_t Flags{};
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} FootpathSurfaceInfo;
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ObjectSourceGame GetFirstSourceGame() const
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{
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