mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-24 00:03:11 +01:00
Move keyboard shortcut code to libopenrct2ui.
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@@ -32,6 +32,7 @@
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#include <openrct2/Version.h>
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#include "CursorRepository.h"
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#include "drawing/engines/DrawingEngines.h"
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#include "input/KeyboardShortcuts.h"
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#include "SDLException.h"
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#include "TextComposition.h"
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#include "UiContext.h"
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@@ -45,6 +46,7 @@ extern "C"
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using namespace OpenRCT2;
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using namespace OpenRCT2::Drawing;
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using namespace OpenRCT2::Input;
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using namespace OpenRCT2::Ui;
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#ifdef __MACOSX__
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@@ -59,7 +61,6 @@ class UiContext final : public IUiContext
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private:
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constexpr static uint32 TOUCH_DOUBLE_TIMEOUT = 300;
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IPlatformEnvironment * const _env;
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IPlatformUiContext * const _platformUiContext;
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CursorRepository _cursorRepository;
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@@ -76,27 +77,27 @@ private:
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bool _steamOverlayActive = false;
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// Input
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TextComposition _textComposition;
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CursorState _cursorState = { 0 };
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uint32 _lastKeyPressed = 0;
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const uint8 * _keysState = nullptr;
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uint8 _keysPressed[256] = { 0 };
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uint32 _lastGestureTimestamp = 0;
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float _gestureRadius = 0;
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KeyboardShortcuts _keyboardShortcuts;
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TextComposition _textComposition;
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CursorState _cursorState = { 0 };
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uint32 _lastKeyPressed = 0;
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const uint8 * _keysState = nullptr;
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uint8 _keysPressed[256] = { 0 };
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uint32 _lastGestureTimestamp = 0;
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float _gestureRadius = 0;
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public:
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UiContext(IPlatformEnvironment * env)
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: _env(env),
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_platformUiContext(CreatePlatformUiContext())
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: _platformUiContext(CreatePlatformUiContext()),
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_keyboardShortcuts(env)
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{
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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{
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SDLException::Throw("SDL_Init(SDL_INIT_VIDEO)");
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}
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_cursorRepository.LoadCursors();
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// Temporary to prevent warning, will be used for keyboard shortcuts
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UNUSED(_env);
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_keyboardShortcuts.Reset();
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_keyboardShortcuts.Load();
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}
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~UiContext() override
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