From df4e412826816bec471898eb8a2a4083ef80853b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= Date: Thu, 8 Aug 2019 17:49:30 +0200 Subject: [PATCH] Fix #9762: Update network logic also from title screen (#9773) --- src/openrct2/GameState.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/openrct2/GameState.cpp b/src/openrct2/GameState.cpp index c85b277082..ff881c3453 100644 --- a/src/openrct2/GameState.cpp +++ b/src/openrct2/GameState.cpp @@ -228,6 +228,8 @@ void GameState::UpdateLogic() GetContext()->GetReplayManager()->Update(); + network_update(); + if (network_get_mode() == NETWORK_MODE_SERVER) { if (network_gamestate_snapshots_enabled())