From b55f966a87c3de31618c1f17be13356868e502e6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Tue, 10 Oct 2017 10:51:03 +0200 Subject: [PATCH 1/8] Compile keyboard_shortcut as C++ --- .../{keyboard_shortcut.c => KeyboardShortcut.cpp} | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) rename src/openrct2-ui/input/{keyboard_shortcut.c => KeyboardShortcut.cpp} (98%) diff --git a/src/openrct2-ui/input/keyboard_shortcut.c b/src/openrct2-ui/input/KeyboardShortcut.cpp similarity index 98% rename from src/openrct2-ui/input/keyboard_shortcut.c rename to src/openrct2-ui/input/KeyboardShortcut.cpp index f5819a5418..11c5ea0b0c 100644 --- a/src/openrct2-ui/input/keyboard_shortcut.c +++ b/src/openrct2-ui/input/KeyboardShortcut.cpp @@ -16,6 +16,7 @@ #include #include +#include #include #include #include @@ -39,7 +40,9 @@ uint8 gKeyboardShortcutChangeId; typedef void (*shortcut_action)(); -static const shortcut_action shortcut_table[SHORTCUT_COUNT]; +namespace { +extern const shortcut_action shortcut_table[SHORTCUT_COUNT]; +} /** * @@ -55,7 +58,7 @@ void keyboard_shortcut_handle(sint32 key) void keyboard_shortcut_handle_command(sint32 shortcutIndex) { - if (shortcutIndex >= 0 && shortcutIndex < countof(shortcut_table)) { + if (shortcutIndex >= 0 && static_cast(shortcutIndex) < Util::CountOf(shortcut_table)) { shortcut_action action = shortcut_table[shortcutIndex]; if (action != NULL) { action(); @@ -676,7 +679,8 @@ static void shortcut_load_game() } } -static const shortcut_action shortcut_table[SHORTCUT_COUNT] = { +namespace { +const shortcut_action shortcut_table[SHORTCUT_COUNT] = { shortcut_close_top_most_window, shortcut_close_all_floating_windows, shortcut_cancel_construction_mode, @@ -744,5 +748,6 @@ static const shortcut_action shortcut_table[SHORTCUT_COUNT] = { shortcut_load_game, shortcut_clear_scenery, }; +} #pragma endregion From 83bb8721f838c40eb92955b48b9fc6e24a8aa569 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Tue, 10 Oct 2017 10:52:48 +0200 Subject: [PATCH 2/8] Apply C++ formatting --- src/openrct2-ui/input/KeyboardShortcut.cpp | 202 +++++++++++++-------- 1 file changed, 130 insertions(+), 72 deletions(-) diff --git a/src/openrct2-ui/input/KeyboardShortcut.cpp b/src/openrct2-ui/input/KeyboardShortcut.cpp index 11c5ea0b0c..45c12e3f72 100644 --- a/src/openrct2-ui/input/KeyboardShortcut.cpp +++ b/src/openrct2-ui/input/KeyboardShortcut.cpp @@ -14,33 +14,34 @@ *****************************************************************************/ #pragma endregion +#include +#include +#include #include #include #include -#include #include #include -#include #include +#include +#include +#include +#include #include #include -#include #include #include #include #include #include -#include -#include -#include -#include #include "KeyboardShortcuts.h" uint8 gKeyboardShortcutChangeId; typedef void (*shortcut_action)(); -namespace { +namespace +{ extern const shortcut_action shortcut_table[SHORTCUT_COUNT]; } @@ -51,16 +52,19 @@ extern const shortcut_action shortcut_table[SHORTCUT_COUNT]; void keyboard_shortcut_handle(sint32 key) { sint32 shortcut = keyboard_shortcuts_get_from_key(key); - if (shortcut != -1) { + if (shortcut != -1) + { keyboard_shortcut_handle_command(shortcut); } } void keyboard_shortcut_handle_command(sint32 shortcutIndex) { - if (shortcutIndex >= 0 && static_cast(shortcutIndex) < Util::CountOf(shortcut_table)) { + if (shortcutIndex >= 0 && static_cast(shortcutIndex) < Util::CountOf(shortcut_table)) + { shortcut_action action = shortcut_table[shortcutIndex]; - if (action != NULL) { + if (action != NULL) + { action(); } } @@ -70,10 +74,11 @@ void keyboard_shortcut_handle_command(sint32 shortcutIndex) static void toggle_view_flag(sint32 viewportFlag) { - rct_window *window; + rct_window * window; window = window_get_main(); - if (window != NULL) { + if (window != NULL) + { window->viewport->flags ^= viewportFlag; window_invalidate(window); } @@ -97,7 +102,7 @@ static void shortcut_cancel_construction_mode() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - rct_window *window = window_find_by_class(WC_ERROR); + rct_window * window = window_find_by_class(WC_ERROR); if (window != NULL) window_close(window); else if (input_test_flag(INPUT_FLAG_TOOL_ACTIVE)) @@ -106,9 +111,11 @@ static void shortcut_cancel_construction_mode() static void shortcut_pause_game() { - if (!(gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER))) { - rct_window *window = window_find_by_class(WC_TOP_TOOLBAR); - if (window != NULL) { + if (!(gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER))) + { + rct_window * window = window_find_by_class(WC_TOP_TOOLBAR); + if (window != NULL) + { window_invalidate(window); window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_PAUSE); } @@ -130,7 +137,7 @@ static void shortcut_rotate_view_clockwise() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - rct_window* w = window_get_main(); + rct_window * w = window_get_main(); window_rotate_camera(w, 1); } @@ -139,7 +146,7 @@ static void shortcut_rotate_view_anticlockwise() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - rct_window* w = window_get_main(); + rct_window * w = window_get_main(); window_rotate_camera(w, -1); } @@ -149,17 +156,22 @@ static void shortcut_rotate_construction_object() return; // Rotate scenery - rct_window *w = window_find_by_class(WC_SCENERY); - if (w != NULL && !widget_is_disabled(w, WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON) && w->widgets[WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type != WWT_EMPTY) { + rct_window * w = window_find_by_class(WC_SCENERY); + if (w != NULL && !widget_is_disabled(w, WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON) && + w->widgets[WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type != WWT_EMPTY) + { window_event_mouse_up_call(w, WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON); return; } // Rotate construction track piece w = window_find_by_class(WC_RIDE_CONSTRUCTION); - if (w != NULL && !widget_is_disabled(w, WC_RIDE_CONSTRUCTION__WIDX_ROTATE) && w->widgets[WC_RIDE_CONSTRUCTION__WIDX_ROTATE].type != WWT_EMPTY) { + if (w != NULL && !widget_is_disabled(w, WC_RIDE_CONSTRUCTION__WIDX_ROTATE) && + w->widgets[WC_RIDE_CONSTRUCTION__WIDX_ROTATE].type != WWT_EMPTY) + { // Check if building a maze... - if (w->widgets[WC_RIDE_CONSTRUCTION__WIDX_ROTATE].tooltip != STR_RIDE_CONSTRUCTION_BUILD_MAZE_IN_THIS_DIRECTION_TIP) { + if (w->widgets[WC_RIDE_CONSTRUCTION__WIDX_ROTATE].tooltip != STR_RIDE_CONSTRUCTION_BUILD_MAZE_IN_THIS_DIRECTION_TIP) + { window_event_mouse_up_call(w, WC_RIDE_CONSTRUCTION__WIDX_ROTATE); return; } @@ -167,21 +179,26 @@ static void shortcut_rotate_construction_object() // Rotate track design preview w = window_find_by_class(WC_TRACK_DESIGN_LIST); - if (w != NULL && !widget_is_disabled(w, WC_TRACK_DESIGN_LIST__WIDX_ROTATE) && w->widgets[WC_TRACK_DESIGN_LIST__WIDX_ROTATE].type != WWT_EMPTY) { + if (w != NULL && !widget_is_disabled(w, WC_TRACK_DESIGN_LIST__WIDX_ROTATE) && + w->widgets[WC_TRACK_DESIGN_LIST__WIDX_ROTATE].type != WWT_EMPTY) + { window_event_mouse_up_call(w, WC_TRACK_DESIGN_LIST__WIDX_ROTATE); return; } // Rotate track design placement w = window_find_by_class(WC_TRACK_DESIGN_PLACE); - if (w != NULL && !widget_is_disabled(w, WC_TRACK_DESIGN_PLACE__WIDX_ROTATE) && w->widgets[WC_TRACK_DESIGN_PLACE__WIDX_ROTATE].type != WWT_EMPTY) { + if (w != NULL && !widget_is_disabled(w, WC_TRACK_DESIGN_PLACE__WIDX_ROTATE) && + w->widgets[WC_TRACK_DESIGN_PLACE__WIDX_ROTATE].type != WWT_EMPTY) + { window_event_mouse_up_call(w, WC_TRACK_DESIGN_PLACE__WIDX_ROTATE); return; } // Rotate park entrance w = window_find_by_class(WC_MAP); - if (w != NULL && !widget_is_disabled(w, WC_MAP__WIDX_ROTATE_90) && w->widgets[WC_MAP__WIDX_ROTATE_90].type != WWT_EMPTY) { + if (w != NULL && !widget_is_disabled(w, WC_MAP__WIDX_ROTATE_90) && w->widgets[WC_MAP__WIDX_ROTATE_90].type != WWT_EMPTY) + { window_event_mouse_up_call(w, WC_MAP__WIDX_ROTATE_90); return; } @@ -213,26 +230,38 @@ static void shortcut_remove_vertical_land_toggle() static void shortcut_remove_top_bottom_toolbar_toggle() { - if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) { - if (window_find_by_class(WC_TITLE_LOGO) != NULL) { + if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) + { + if (window_find_by_class(WC_TITLE_LOGO) != NULL) + { window_close(window_find_by_class(WC_TITLE_LOGO)); window_close(window_find_by_class(WC_TITLE_OPTIONS)); window_close(window_find_by_class(WC_TITLE_MENU)); window_close(window_find_by_class(WC_TITLE_EXIT)); title_set_hide_version_info(true); - } else { + } + else + { title_create_windows(); } - } else { - if (window_find_by_class(WC_TOP_TOOLBAR) != NULL) { + } + else + { + if (window_find_by_class(WC_TOP_TOOLBAR) != NULL) + { window_close(window_find_by_class(WC_DROPDOWN)); window_close(window_find_by_class(WC_TOP_TOOLBAR)); window_close(window_find_by_class(WC_BOTTOM_TOOLBAR)); - } else { - if (gScreenFlags == 0) { + } + else + { + if (gScreenFlags == 0) + { window_top_toolbar_open(); window_game_bottom_toolbar_open(); - } else { + } + else + { window_top_toolbar_open(); window_editor_bottom_toolbar_open(); } @@ -310,10 +339,13 @@ static void shortcut_adjust_land() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) { - if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { - rct_window *window = window_find_by_class(WC_TOP_TOOLBAR); - if (window != NULL) { + if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) + { + if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { + rct_window * window = window_find_by_class(WC_TOP_TOOLBAR); + if (window != NULL) + { window_invalidate(window); window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_LAND); } @@ -326,10 +358,13 @@ static void shortcut_adjust_water() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) { - if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { - rct_window *window = window_find_by_class(WC_TOP_TOOLBAR); - if (window != NULL) { + if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) + { + if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { + rct_window * window = window_find_by_class(WC_TOP_TOOLBAR); + if (window != NULL) + { window_invalidate(window); window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_WATER); } @@ -342,10 +377,13 @@ static void shortcut_build_scenery() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) { - if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { - rct_window *window = window_find_by_class(WC_TOP_TOOLBAR); - if (window != NULL) { + if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) + { + if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { + rct_window * window = window_find_by_class(WC_TOP_TOOLBAR); + if (window != NULL) + { window_invalidate(window); window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_SCENERY); } @@ -358,10 +396,13 @@ static void shortcut_build_paths() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) { - if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { - rct_window *window = window_find_by_class(WC_TOP_TOOLBAR); - if (window != NULL) { + if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) + { + if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { + rct_window * window = window_find_by_class(WC_TOP_TOOLBAR); + if (window != NULL) + { window_invalidate(window); window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_PATH); } @@ -374,8 +415,10 @@ static void shortcut_build_new_ride() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)) { - if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { + if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)) + { + if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { context_open_window(WC_CONSTRUCT_RIDE); } } @@ -396,7 +439,8 @@ static void shortcut_show_research_information() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { + if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { context_open_window_view(WV_RIDE_RESEARCH); } } @@ -406,7 +450,8 @@ static void shortcut_show_rides_list() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { + if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { context_open_window(WC_RIDE_LIST); } } @@ -416,7 +461,8 @@ static void shortcut_show_park_information() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { + if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { context_open_window(WC_PARK_INFORMATION); } } @@ -426,7 +472,8 @@ static void shortcut_show_guest_list() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { + if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { context_open_window(WC_GUEST_LIST); } } @@ -436,7 +483,8 @@ static void shortcut_show_staff_list() if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { + if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { context_open_window(WC_STAFF_LIST); } } @@ -489,8 +537,9 @@ static void shortcut_open_cheat_window() return; // Check if window is already open - rct_window *window = window_find_by_class(WC_CHEATS); - if (window != NULL) { + rct_window * window = window_find_by_class(WC_CHEATS); + if (window != NULL) + { window_close(window); return; } @@ -501,11 +550,14 @@ static void shortcut_clear_scenery() { if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) return; - - if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) { - if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { - rct_window *window = window_find_by_class(WC_TOP_TOOLBAR); - if (window != NULL) { + + if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR) + { + if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { + rct_window * window = window_find_by_class(WC_TOP_TOOLBAR); + if (window != NULL) + { window_invalidate(window); window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_CLEAR_SCENERY); } @@ -513,7 +565,6 @@ static void shortcut_clear_scenery() } } - static void shortcut_open_chat_window() { if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) @@ -525,11 +576,13 @@ static void shortcut_open_chat_window() static void shortcut_quick_save_game() { // Do a quick save in playing mode and a regular save in Scenario Editor mode. In other cases, don't do anything. - if (gScreenFlags == SCREEN_FLAGS_PLAYING) { + if (gScreenFlags == SCREEN_FLAGS_PLAYING) + { tool_cancel(); save_game(); } - else if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) { + else if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) + { Intent * intent = intent_create(WC_LOADSAVE); intent_set_uint(intent, INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_SAVE | LOADSAVETYPE_LANDSCAPE); intent_set_string(intent, INTENT_EXTRA_PATH, gS6Info.name); @@ -569,9 +622,12 @@ static void shortcut_orginal_painting_toggle() static void shortcut_debug_paint_toggle() { rct_window * window = window_find_by_class(WC_DEBUG_PAINT); - if (window != NULL) { + if (window != NULL) + { window_close(window); - } else { + } + else + { context_open_window(WC_DEBUG_PAINT); } } @@ -674,12 +730,14 @@ static void shortcut_ride_construction_demolish_current() static void shortcut_load_game() { - if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) { + if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))) + { game_do_command(0, 1, 0, 0, GAME_COMMAND_LOAD_OR_QUIT, 0, 0); } } -namespace { +namespace +{ const shortcut_action shortcut_table[SHORTCUT_COUNT] = { shortcut_close_top_most_window, shortcut_close_all_floating_windows, @@ -715,7 +773,7 @@ const shortcut_action shortcut_table[SHORTCUT_COUNT] = { shortcut_show_map, shortcut_screenshot, - //new + // new shortcut_reduce_game_speed, shortcut_increase_game_speed, shortcut_open_cheat_window, From f04c8715153c555dc6d20fffedb5d66bf1a57707 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Tue, 10 Oct 2017 10:56:36 +0200 Subject: [PATCH 3/8] Compile input.c as C++ --- src/openrct2-ui/input/{input.c => Input.cpp} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename src/openrct2-ui/input/{input.c => Input.cpp} (100%) diff --git a/src/openrct2-ui/input/input.c b/src/openrct2-ui/input/Input.cpp similarity index 100% rename from src/openrct2-ui/input/input.c rename to src/openrct2-ui/input/Input.cpp From 50fa761fa0e740e1aced5d6675f26dcb44c9b308 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Tue, 10 Oct 2017 10:57:41 +0200 Subject: [PATCH 4/8] Apply C++ formatting to Input.cpp --- src/openrct2-ui/input/Input.cpp | 107 ++++++++++++++++++++------------ 1 file changed, 69 insertions(+), 38 deletions(-) diff --git a/src/openrct2-ui/input/Input.cpp b/src/openrct2-ui/input/Input.cpp index b024253c02..d416089769 100644 --- a/src/openrct2-ui/input/Input.cpp +++ b/src/openrct2-ui/input/Input.cpp @@ -14,23 +14,24 @@ *****************************************************************************/ #pragma endregion -#include -#include #include -#include +#include #include +#include +#include +#include #include #include #include #include -#include -#include "input.h" #include "KeyboardShortcuts.h" +#include "input.h" static void input_handle_console(sint32 key) { CONSOLE_INPUT input = CONSOLE_INPUT_NONE; - switch (key) { + switch (key) + { case SDL_SCANCODE_ESCAPE: input = CONSOLE_INPUT_LINE_CLEAR; break; @@ -50,7 +51,8 @@ static void input_handle_console(sint32 key) input = CONSOLE_INPUT_SCROLL_NEXT; break; } - if (input != CONSOLE_INPUT_NONE) { + if (input != CONSOLE_INPUT_NONE) + { console_input(input); } } @@ -58,7 +60,8 @@ static void input_handle_console(sint32 key) static void input_handle_chat(sint32 key) { CHAT_INPUT input = CHAT_INPUT_NONE; - switch (key) { + switch (key) + { case SDL_SCANCODE_ESCAPE: input = CHAT_INPUT_CLOSE; break; @@ -66,15 +69,16 @@ static void input_handle_chat(sint32 key) input = CHAT_INPUT_SEND; break; } - if (input != CHAT_INPUT_NONE) { + if (input != CHAT_INPUT_NONE) + { chat_input(input); } } static void game_handle_key_scroll() { - rct_window *mainWindow; - sint32 scrollX, scrollY; + rct_window * mainWindow; + sint32 scrollX, scrollY; mainWindow = window_get_main(); if (mainWindow == NULL) @@ -84,23 +88,27 @@ static void game_handle_key_scroll() if (mainWindow->viewport == NULL) return; - rct_window *textWindow; + rct_window * textWindow; textWindow = window_find_by_class(WC_TEXTINPUT); - if (textWindow || gUsingWidgetTextBox) return; - if (gChatOpen) return; + if (textWindow || gUsingWidgetTextBox) + return; + if (gChatOpen) + return; - scrollX = 0; - scrollY = 0; + scrollX = 0; + scrollY = 0; const uint8 * keysState = context_get_keys_state(); get_keyboard_map_scroll(keysState, &scrollX, &scrollY); // Scroll viewport - if (scrollX != 0) { + if (scrollX != 0) + { mainWindow->saved_view_x += scrollX * (12 << mainWindow->viewport->zoom); input_set_flag(INPUT_FLAG_VIEWPORT_SCROLLING, true); } - if (scrollY != 0) { + if (scrollY != 0) + { mainWindow->saved_view_y += scrollY * (12 << mainWindow->viewport->zoom); input_set_flag(INPUT_FLAG_VIEWPORT_SCROLLING, true); } @@ -121,15 +129,20 @@ static sint32 input_scancode_to_rct_keycode(sint32 sdl_key) void input_handle_keyboard(bool isTitle) { - if (gOpenRCT2Headless) { + if (gOpenRCT2Headless) + { return; } - if (!gConsoleOpen) { - if (!isTitle) { + if (!gConsoleOpen) + { + if (!isTitle) + { // Handle mouse scrolling - if (input_get_state() == INPUT_STATE_NORMAL && gConfigGeneral.edge_scrolling) { - if (!(gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_SHIFT_Z | PLACE_OBJECT_MODIFIER_COPY_Z))) { + if (input_get_state() == INPUT_STATE_NORMAL && gConfigGeneral.edge_scrolling) + { + if (!(gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_SHIFT_Z | PLACE_OBJECT_MODIFIER_COPY_Z))) + { game_handle_edge_scroll(); } } @@ -137,43 +150,55 @@ void input_handle_keyboard(bool isTitle) // Handle modifier keys and key scrolling gInputPlaceObjectModifier = PLACE_OBJECT_MODIFIER_NONE; - const uint8 * keysState = context_get_keys_state(); - if (keysState[SDL_SCANCODE_LSHIFT] || keysState[SDL_SCANCODE_RSHIFT]) { + const uint8 * keysState = context_get_keys_state(); + if (keysState[SDL_SCANCODE_LSHIFT] || keysState[SDL_SCANCODE_RSHIFT]) + { gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_SHIFT_Z; } - if (keysState[SDL_SCANCODE_LCTRL] || keysState[SDL_SCANCODE_RCTRL]) { + if (keysState[SDL_SCANCODE_LCTRL] || keysState[SDL_SCANCODE_RCTRL]) + { gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_COPY_Z; } - if (keysState[SDL_SCANCODE_LALT] || keysState[SDL_SCANCODE_RALT]) { + if (keysState[SDL_SCANCODE_LALT] || keysState[SDL_SCANCODE_RALT]) + { gInputPlaceObjectModifier |= 4; } #ifdef __MACOSX__ - if (keysState[SDL_SCANCODE_LGUI] || keysState[SDL_SCANCODE_RGUI]) { + if (keysState[SDL_SCANCODE_LGUI] || keysState[SDL_SCANCODE_RGUI]) + { gInputPlaceObjectModifier |= 8; } #endif - if (!isTitle) { + if (!isTitle) + { game_handle_key_scroll(); } } // Handle key input sint32 key; - while (!gOpenRCT2Headless && (key = get_next_key()) != 0) { + while (!gOpenRCT2Headless && (key = get_next_key()) != 0) + { if (key == 255) continue; // Reserve backtick for console - if (key == SDL_SCANCODE_GRAVE) { - if ((gConfigGeneral.debugging_tools && !context_is_input_active()) || gConsoleOpen) { + if (key == SDL_SCANCODE_GRAVE) + { + if ((gConfigGeneral.debugging_tools && !context_is_input_active()) || gConsoleOpen) + { window_cancel_textbox(); console_toggle(); } continue; - } else if (gConsoleOpen) { + } + else if (gConsoleOpen) + { input_handle_console(key); continue; - } else if (!isTitle && gChatOpen) { + } + else if (!isTitle && gChatOpen) + { input_handle_chat(key); continue; } @@ -181,16 +206,22 @@ void input_handle_keyboard(bool isTitle) key |= gInputPlaceObjectModifier << 8; rct_window * w = window_find_by_class(WC_TEXTINPUT); - if (w != NULL) { + if (w != NULL) + { char keychar = input_scancode_to_rct_keycode(key & 0xFF); window_text_input_key(w, keychar); - } else if (!gUsingWidgetTextBox) { + } + else if (!gUsingWidgetTextBox) + { w = window_find_by_class(WC_CHANGE_KEYBOARD_SHORTCUT); - if (w != NULL) { + if (w != NULL) + { keyboard_shortcuts_set(key); window_close_by_class(WC_CHANGE_KEYBOARD_SHORTCUT); window_invalidate_by_class(WC_KEYBOARD_SHORTCUT_LIST); - } else { + } + else + { keyboard_shortcut_handle(key); } } From bc1d3c0cb20c4a38caea1de2f90c2c1ffc5db51f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Tue, 10 Oct 2017 10:58:16 +0200 Subject: [PATCH 5/8] Remove C sources from glob patterns for openrct2-ui --- src/openrct2-ui/CMakeLists.txt | 1 - 1 file changed, 1 deletion(-) diff --git a/src/openrct2-ui/CMakeLists.txt b/src/openrct2-ui/CMakeLists.txt index 40fd93efe6..1a2a05bf94 100644 --- a/src/openrct2-ui/CMakeLists.txt +++ b/src/openrct2-ui/CMakeLists.txt @@ -25,7 +25,6 @@ endif () # Sources file(GLOB_RECURSE OPENRCT2_UI_SOURCES - "${CMAKE_CURRENT_LIST_DIR}/*.c" "${CMAKE_CURRENT_LIST_DIR}/*.cpp" "${CMAKE_CURRENT_LIST_DIR}/*.h" "${CMAKE_CURRENT_LIST_DIR}/*.hpp") From 992721bdb7597dec8e023b18f1a9062494b7e19c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Tue, 10 Oct 2017 12:24:05 +0200 Subject: [PATCH 6/8] Remove C sources from libopenrct2ui.vcxproj globs --- src/openrct2-ui/libopenrct2ui.vcxproj | 1 - 1 file changed, 1 deletion(-) diff --git a/src/openrct2-ui/libopenrct2ui.vcxproj b/src/openrct2-ui/libopenrct2ui.vcxproj index 021648f071..0d9b5d811a 100644 --- a/src/openrct2-ui/libopenrct2ui.vcxproj +++ b/src/openrct2-ui/libopenrct2ui.vcxproj @@ -22,7 +22,6 @@ - From 34200848a91a56dfb12bce830fe775a6b7bc6e88 Mon Sep 17 00:00:00 2001 From: Michael Steenbeek Date: Tue, 10 Oct 2017 12:38:52 +0200 Subject: [PATCH 7/8] Fix Xcode project; rename input.h --- OpenRCT2.xcodeproj/project.pbxproj | 20 ++++++++++---------- src/openrct2-ui/WindowManager.cpp | 2 +- src/openrct2-ui/input/Input.cpp | 2 +- src/openrct2-ui/input/{input.h => Input.h} | 0 4 files changed, 12 insertions(+), 12 deletions(-) rename src/openrct2-ui/input/{input.h => Input.h} (100%) diff --git a/OpenRCT2.xcodeproj/project.pbxproj b/OpenRCT2.xcodeproj/project.pbxproj index 0b3bd1ff97..6e17461365 100644 --- a/OpenRCT2.xcodeproj/project.pbxproj +++ b/OpenRCT2.xcodeproj/project.pbxproj @@ -101,6 +101,8 @@ 4C93F1A91F8B748900A9330D /* SplashBoats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A21F8B748900A9330D /* SplashBoats.cpp */; }; 4C93F1AA1F8B748900A9330D /* SubmarineRide.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A31F8B748900A9330D /* SubmarineRide.cpp */; }; 4C93F1AB1F8B748900A9330D /* WaterCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A41F8B748900A9330D /* WaterCoaster.cpp */; }; + 4C93F1AD1F8CD9F000A9330D /* Input.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1AC1F8CD9F000A9330D /* Input.cpp */; }; + 4C93F1AF1F8CD9F600A9330D /* KeyboardShortcut.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1AE1F8CD9F600A9330D /* KeyboardShortcut.cpp */; }; 4CB832A71EFBDCCE00B88761 /* land_tool.c in Sources */ = {isa = PBXBuildFile; fileRef = 4CB832A51EFBDCCE00B88761 /* land_tool.c */; }; 4CB832AB1EFFB8D100B88761 /* ttf_sdlport.c in Sources */ = {isa = PBXBuildFile; fileRef = 4CB832A81EFFB8D100B88761 /* ttf_sdlport.c */; }; 4CB832AC1EFFB8D100B88761 /* ttf.c in Sources */ = {isa = PBXBuildFile; fileRef = 4CB832A91EFFB8D100B88761 /* ttf.c */; }; @@ -254,7 +256,6 @@ D4EC48E61C2637710024B507 /* g2.dat in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E31C2637710024B507 /* g2.dat */; }; D4EC48E71C2637710024B507 /* language in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E41C2637710024B507 /* language */; }; D4EC48E81C2637710024B507 /* title in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E51C2637710024B507 /* title */; }; - F74789551EEDEA0D009E50E7 /* input.c in Sources */ = {isa = PBXBuildFile; fileRef = F74789531EEDEA0D009E50E7 /* input.c */; }; F76C85B01EC4E88300FA49E2 /* Audio.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83571EC4E7CC00FA49E2 /* Audio.cpp */; }; F76C85B41EC4E88300FA49E2 /* AudioMixer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C835B1EC4E7CC00FA49E2 /* AudioMixer.cpp */; }; F76C85B71EC4E88300FA49E2 /* NullAudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C835E1EC4E7CC00FA49E2 /* NullAudioSource.cpp */; }; @@ -489,7 +490,6 @@ F775F5381EE3725C001F00E7 /* DummyAudioContext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F775F5361EE3724F001F00E7 /* DummyAudioContext.cpp */; }; F79F428F1F3260F1009E42F8 /* changelog.txt in Resources */ = {isa = PBXBuildFile; fileRef = F79F428E1F3260F1009E42F8 /* changelog.txt */; }; F7CB863F1EEDA0B50030C877 /* WindowManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7CB863D1EEDA0B50030C877 /* WindowManager.cpp */; }; - F7CB86491EEDA1330030C877 /* keyboard_shortcut.c in Sources */ = {isa = PBXBuildFile; fileRef = F7CB86461EEDA1330030C877 /* keyboard_shortcut.c */; }; F7CB864A1EEDA1330030C877 /* KeyboardShortcuts.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7CB86471EEDA1330030C877 /* KeyboardShortcuts.cpp */; }; F7CB864D1EEDA1A80030C877 /* DummyWindowManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7CB864B1EEDA1A80030C877 /* DummyWindowManager.cpp */; }; F7CB864E1EEDA2050030C877 /* DummyWindowManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7CB864B1EEDA1A80030C877 /* DummyWindowManager.cpp */; }; @@ -697,6 +697,8 @@ 4C93F1A21F8B748900A9330D /* SplashBoats.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SplashBoats.cpp; sourceTree = ""; }; 4C93F1A31F8B748900A9330D /* SubmarineRide.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SubmarineRide.cpp; sourceTree = ""; }; 4C93F1A41F8B748900A9330D /* WaterCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WaterCoaster.cpp; sourceTree = ""; }; + 4C93F1AC1F8CD9F000A9330D /* Input.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Input.cpp; sourceTree = ""; }; + 4C93F1AE1F8CD9F600A9330D /* KeyboardShortcut.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = KeyboardShortcut.cpp; sourceTree = ""; }; 4CB832A51EFBDCCE00B88761 /* land_tool.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = land_tool.c; sourceTree = ""; }; 4CB832A61EFBDCCE00B88761 /* land_tool.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = land_tool.h; sourceTree = ""; }; 4CB832A81EFFB8D100B88761 /* ttf_sdlport.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = ttf_sdlport.c; sourceTree = ""; }; @@ -1013,8 +1015,7 @@ D4EC48E31C2637710024B507 /* g2.dat */ = {isa = PBXFileReference; lastKnownFileType = file; name = g2.dat; path = data/g2.dat; sourceTree = SOURCE_ROOT; }; D4EC48E41C2637710024B507 /* language */ = {isa = PBXFileReference; lastKnownFileType = folder; name = language; path = data/language; sourceTree = SOURCE_ROOT; }; D4EC48E51C2637710024B507 /* title */ = {isa = PBXFileReference; lastKnownFileType = folder; name = title; path = data/title; sourceTree = SOURCE_ROOT; }; - F74789531EEDEA0D009E50E7 /* input.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = input.c; sourceTree = ""; }; - F74789541EEDEA0D009E50E7 /* input.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = input.h; sourceTree = ""; }; + F74789541EEDEA0D009E50E7 /* Input.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Input.h; sourceTree = ""; }; F76C809A1EC4D9FA00FA49E2 /* libopenrct2.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libopenrct2.a; sourceTree = BUILT_PRODUCTS_DIR; }; F76C83571EC4E7CC00FA49E2 /* Audio.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Audio.cpp; sourceTree = ""; }; F76C83581EC4E7CC00FA49E2 /* audio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = audio.h; sourceTree = ""; }; @@ -1418,7 +1419,6 @@ F79F428E1F3260F1009E42F8 /* changelog.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = changelog.txt; path = distribution/changelog.txt; sourceTree = SOURCE_ROOT; }; F7CB863D1EEDA0B50030C877 /* WindowManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WindowManager.cpp; sourceTree = ""; }; F7CB863E1EEDA0B50030C877 /* WindowManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WindowManager.h; sourceTree = ""; }; - F7CB86461EEDA1330030C877 /* keyboard_shortcut.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = keyboard_shortcut.c; sourceTree = ""; }; F7CB86471EEDA1330030C877 /* KeyboardShortcuts.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = KeyboardShortcuts.cpp; sourceTree = ""; }; F7CB86481EEDA1330030C877 /* KeyboardShortcuts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = KeyboardShortcuts.h; sourceTree = ""; }; F7CB864B1EEDA1A80030C877 /* DummyWindowManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DummyWindowManager.cpp; sourceTree = ""; }; @@ -2749,9 +2749,9 @@ F7CB86451EEDA1200030C877 /* input */ = { isa = PBXGroup; children = ( - F74789531EEDEA0D009E50E7 /* input.c */, - F74789541EEDEA0D009E50E7 /* input.h */, - F7CB86461EEDA1330030C877 /* keyboard_shortcut.c */, + 4C93F1AC1F8CD9F000A9330D /* Input.cpp */, + F74789541EEDEA0D009E50E7 /* Input.h */, + 4C93F1AE1F8CD9F600A9330D /* KeyboardShortcut.cpp */, F7CB86471EEDA1330030C877 /* KeyboardShortcuts.cpp */, F7CB86481EEDA1330030C877 /* KeyboardShortcuts.h */, ); @@ -3122,7 +3122,6 @@ 4C93F1931F8B747A00A9330D /* Twist.cpp in Sources */, 4C93F14A1F8B744400A9330D /* MineTrainCoaster.cpp in Sources */, 4C93F1531F8B744400A9330D /* SuspendedSwingingCoaster.cpp in Sources */, - F74789551EEDEA0D009E50E7 /* input.c in Sources */, 4C93F18B1F8B747A00A9330D /* GoKarts.cpp in Sources */, C654DF2F1F69C0430040F43D /* Error.cpp in Sources */, 4C93F1791F8B745700A9330D /* SpiralSlide.cpp in Sources */, @@ -3173,6 +3172,7 @@ C64644FC1F3FA4120026AC2D /* Footpath.cpp in Sources */, F7CB864D1EEDA1A80030C877 /* DummyWindowManager.cpp in Sources */, F76C887C1EC5324E00FA49E2 /* MemoryAudioSource.cpp in Sources */, + 4C93F1AF1F8CD9F600A9330D /* KeyboardShortcut.cpp in Sources */, 4C93F14B1F8B744400A9330D /* MiniRollerCoaster.cpp in Sources */, C654DF3D1F69C0430040F43D /* TrackDesignPlace.cpp in Sources */, 4C93F19C1F8B748200A9330D /* Monorail.cpp in Sources */, @@ -3251,10 +3251,10 @@ 4C93F14F1F8B744400A9330D /* ReverserRollerCoaster.cpp in Sources */, 4C8B42701EEB1ABD00F015CA /* X8DrawingEngine.cpp in Sources */, C654DF301F69C0430040F43D /* Finances.cpp in Sources */, - F7CB86491EEDA1330030C877 /* keyboard_shortcut.c in Sources */, 4C93F19D1F8B748200A9330D /* SuspendedMonorail.cpp in Sources */, C666EE751F37ACB10061AA04 /* NewsOptions.cpp in Sources */, C654DF311F69C0430040F43D /* GuestList.cpp in Sources */, + 4C93F1AD1F8CD9F000A9330D /* Input.cpp in Sources */, C666EE761F37ACB10061AA04 /* Options.cpp in Sources */, C666EE6E1F37ACB10061AA04 /* CustomCurrency.cpp in Sources */, 4C93F1711F8B745700A9330D /* HauntedHouse.cpp in Sources */, diff --git a/src/openrct2-ui/WindowManager.cpp b/src/openrct2-ui/WindowManager.cpp index 8fd7a4f187..ed20b05435 100644 --- a/src/openrct2-ui/WindowManager.cpp +++ b/src/openrct2-ui/WindowManager.cpp @@ -18,7 +18,7 @@ #include #include #include -#include "input/input.h" +#include "input/Input.h" #include "input/KeyboardShortcuts.h" #include "WindowManager.h" diff --git a/src/openrct2-ui/input/Input.cpp b/src/openrct2-ui/input/Input.cpp index d416089769..b94085bed2 100644 --- a/src/openrct2-ui/input/Input.cpp +++ b/src/openrct2-ui/input/Input.cpp @@ -25,7 +25,7 @@ #include #include #include "KeyboardShortcuts.h" -#include "input.h" +#include "Input.h" static void input_handle_console(sint32 key) { diff --git a/src/openrct2-ui/input/input.h b/src/openrct2-ui/input/Input.h similarity index 100% rename from src/openrct2-ui/input/input.h rename to src/openrct2-ui/input/Input.h From 07f7928382e8de4f5a83bbc7c27c5795b5df94ee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Wed, 11 Oct 2017 10:42:57 +0200 Subject: [PATCH 8/8] Indent namespace contents in KeyboardShortcut.cpp --- src/openrct2-ui/input/KeyboardShortcut.cpp | 137 +++++++++++---------- 1 file changed, 69 insertions(+), 68 deletions(-) diff --git a/src/openrct2-ui/input/KeyboardShortcut.cpp b/src/openrct2-ui/input/KeyboardShortcut.cpp index 45c12e3f72..c1b4b6a175 100644 --- a/src/openrct2-ui/input/KeyboardShortcut.cpp +++ b/src/openrct2-ui/input/KeyboardShortcut.cpp @@ -42,7 +42,7 @@ typedef void (*shortcut_action)(); namespace { -extern const shortcut_action shortcut_table[SHORTCUT_COUNT]; + extern const shortcut_action shortcut_table[SHORTCUT_COUNT]; } /** @@ -738,74 +738,75 @@ static void shortcut_load_game() namespace { -const shortcut_action shortcut_table[SHORTCUT_COUNT] = { - shortcut_close_top_most_window, - shortcut_close_all_floating_windows, - shortcut_cancel_construction_mode, - shortcut_pause_game, - shortcut_zoom_view_out, - shortcut_zoom_view_in, - shortcut_rotate_view_clockwise, - shortcut_rotate_view_anticlockwise, - shortcut_rotate_construction_object, - shortcut_underground_view_toggle, - shortcut_remove_base_land_toggle, - shortcut_remove_vertical_land_toggle, - shortcut_see_through_rides_toggle, - shortcut_see_through_scenery_toggle, - shortcut_invisible_supports_toggle, - shortcut_invisible_people_toggle, - shortcut_height_marks_on_land_toggle, - shortcut_height_marks_on_ride_tracks_toggle, - shortcut_height_marks_on_paths_toggle, - shortcut_adjust_land, - shortcut_adjust_water, - shortcut_build_scenery, - shortcut_build_paths, - shortcut_build_new_ride, - shortcut_show_financial_information, - shortcut_show_research_information, - shortcut_show_rides_list, - shortcut_show_park_information, - shortcut_show_guest_list, - shortcut_show_staff_list, - shortcut_show_recent_messages, - shortcut_show_map, - shortcut_screenshot, + const shortcut_action shortcut_table[SHORTCUT_COUNT] = + { + shortcut_close_top_most_window, + shortcut_close_all_floating_windows, + shortcut_cancel_construction_mode, + shortcut_pause_game, + shortcut_zoom_view_out, + shortcut_zoom_view_in, + shortcut_rotate_view_clockwise, + shortcut_rotate_view_anticlockwise, + shortcut_rotate_construction_object, + shortcut_underground_view_toggle, + shortcut_remove_base_land_toggle, + shortcut_remove_vertical_land_toggle, + shortcut_see_through_rides_toggle, + shortcut_see_through_scenery_toggle, + shortcut_invisible_supports_toggle, + shortcut_invisible_people_toggle, + shortcut_height_marks_on_land_toggle, + shortcut_height_marks_on_ride_tracks_toggle, + shortcut_height_marks_on_paths_toggle, + shortcut_adjust_land, + shortcut_adjust_water, + shortcut_build_scenery, + shortcut_build_paths, + shortcut_build_new_ride, + shortcut_show_financial_information, + shortcut_show_research_information, + shortcut_show_rides_list, + shortcut_show_park_information, + shortcut_show_guest_list, + shortcut_show_staff_list, + shortcut_show_recent_messages, + shortcut_show_map, + shortcut_screenshot, - // new - shortcut_reduce_game_speed, - shortcut_increase_game_speed, - shortcut_open_cheat_window, - shortcut_remove_top_bottom_toolbar_toggle, - NULL, - NULL, - NULL, - NULL, - shortcut_open_chat_window, - shortcut_quick_save_game, - shortcut_show_options, - shortcut_mute_sound, - shortcut_windowed_mode_toggle, - shortcut_show_multiplayer, - shortcut_orginal_painting_toggle, - shortcut_debug_paint_toggle, - shortcut_see_through_paths_toggle, - shortcut_ride_construction_turn_left, - shortcut_ride_construction_turn_right, - shortcut_ride_construction_use_track_default, - shortcut_ride_construction_slope_down, - shortcut_ride_construction_slope_up, - shortcut_ride_construction_chain_lift_toggle, - shortcut_ride_construction_bank_left, - shortcut_ride_construction_bank_right, - shortcut_ride_construction_previous_track, - shortcut_ride_construction_next_track, - shortcut_ride_construction_build_current, - shortcut_ride_construction_demolish_current, - shortcut_load_game, - shortcut_clear_scenery, -}; + // new + shortcut_reduce_game_speed, + shortcut_increase_game_speed, + shortcut_open_cheat_window, + shortcut_remove_top_bottom_toolbar_toggle, + NULL, + NULL, + NULL, + NULL, + shortcut_open_chat_window, + shortcut_quick_save_game, + shortcut_show_options, + shortcut_mute_sound, + shortcut_windowed_mode_toggle, + shortcut_show_multiplayer, + shortcut_orginal_painting_toggle, + shortcut_debug_paint_toggle, + shortcut_see_through_paths_toggle, + shortcut_ride_construction_turn_left, + shortcut_ride_construction_turn_right, + shortcut_ride_construction_use_track_default, + shortcut_ride_construction_slope_down, + shortcut_ride_construction_slope_up, + shortcut_ride_construction_chain_lift_toggle, + shortcut_ride_construction_bank_left, + shortcut_ride_construction_bank_right, + shortcut_ride_construction_previous_track, + shortcut_ride_construction_next_track, + shortcut_ride_construction_build_current, + shortcut_ride_construction_demolish_current, + shortcut_load_game, + shortcut_clear_scenery, + }; } #pragma endregion