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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-26 00:04:43 +01:00
Give context the ownership of repositories and the object manager (#7340)
This makes them no longer a singleton, which fixes annoying behaviour when launching multiple contexts in one game session.
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@@ -17,6 +17,7 @@
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#pragma warning(disable : 4706) // assignment within conditional expression
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#include <unordered_map>
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#include "../Context.h"
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#include "../core/IStream.hpp"
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#include "../core/Memory.hpp"
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#include "../core/String.hpp"
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@@ -28,6 +29,8 @@
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#include "ObjectRepository.h"
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#include "SceneryGroupObject.h"
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using namespace OpenRCT2;
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void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
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{
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stream->Seek(6, STREAM_SEEK_CURRENT);
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@@ -71,8 +74,9 @@ void SceneryGroupObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint
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void SceneryGroupObject::UpdateEntryIndexes()
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{
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IObjectRepository * objectRepository = GetObjectRepository();
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IObjectManager * objectManager = GetObjectManager();
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auto context = GetContext();
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IObjectRepository * objectRepository = context->GetObjectRepository();
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IObjectManager * objectManager = context->GetObjectManager();
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_legacyType.entry_count = 0;
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for (const auto &objectEntry : _items)
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