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Make peeps not stop on level crossings (#25089)
* Check if actions can be performed safely * Add explanatory comment * Refactor Easter egg logic in Guest::UpdateWalking * Add changelog entry * Make the comment more explanatory * Update NetworkBase.cpp * Update changelog for v0.28
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0.4.28 (in development)
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- Change: [#25089] Peep actions and animations that cause them to stop moving no longer trigger when they are on a level crossing.
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- Fix: [#25299] The Mine Train Coaster left large helix draws incorrect sprites at certain angles (original bug).
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0.4.27 (2025-10-04)
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