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Close #21379: Move map base z to constant

This commit is contained in:
Harry Hopkinson
2024-02-20 10:49:02 +00:00
committed by GitHub
parent 5fef6d364d
commit d8864e567c
10 changed files with 9 additions and 10 deletions

View File

@@ -464,7 +464,6 @@ void MapInit(const TileCoordsXY& size)
gGrassSceneryTileLoopPosition = 0;
gWidePathTileLoopPosition = {};
gameState.MapSize = size;
gameState.MapBaseZ = 7;
MapRemoveOutOfRangeElements();
MapAnimationAutoCreate();