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Prepare object indices for uint16_t (part 2) (#10966)
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@@ -1076,7 +1076,7 @@ static int32_t cc_load_object(InteractiveConsole& console, const arguments_t& ar
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console.WriteLineError("Unable to load object.");
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return 1;
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}
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uint32_t groupIndex = object_manager_get_loaded_object_entry_index(loadedObject);
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auto groupIndex = object_manager_get_loaded_object_entry_index(loadedObject);
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uint8_t objectType = entry->GetType();
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if (objectType == OBJECT_TYPE_RIDE)
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