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https://github.com/OpenRCT2/OpenRCT2
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* Fix #12895: only update ride mechanic status when advancing state * add changelog message * Change changelog wording * Bump network version Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
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@@ -3,6 +3,7 @@
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- Feature: [#13057] Make GameAction flags accessible by plugins.
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- Feature: [#13376] Open custom window at specified tab.
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- Change: [#13346] Change FootpathScenery to FootpathAddition in all occurrences.
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- Fix: [#12895] Mechanics are called to repair rides that have already been fixed.
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- Fix: [#13334] Uninitialised variables in CustomTabDesc.
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- Fix: [#13342] Rename tabChange to onTabChange in WindowDesc interface.
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- Improved: [#12917] Changed peep movement so that they stay more spread out over the full width of single tile paths.
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@@ -34,7 +34,7 @@
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// This string specifies which version of network stream current build uses.
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// It is used for making sure only compatible builds get connected, even within
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// single OpenRCT2 version.
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#define NETWORK_STREAM_VERSION "2"
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#define NETWORK_STREAM_VERSION "3"
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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static Peep* _pickup_peep = nullptr;
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@@ -2579,15 +2579,13 @@ bool Staff::UpdateFixingFinishFixOrInspect(bool firstRun, int32_t steps, Ride* r
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{
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if (!firstRun)
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{
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ride->mechanic_status = RIDE_MECHANIC_STATUS_UNDEFINED;
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if (State == PeepState::Inspecting)
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{
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UpdateRideInspected(CurrentRide);
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StaffRidesInspected++;
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WindowInvalidateFlags |= RIDE_INVALIDATE_RIDE_INCOME | RIDE_INVALIDATE_RIDE_LIST;
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ride->mechanic_status = RIDE_MECHANIC_STATUS_UNDEFINED;
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return true;
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}
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@@ -2610,7 +2608,7 @@ bool Staff::UpdateFixingFinishFixOrInspect(bool firstRun, int32_t steps, Ride* r
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}
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ride_fix_breakdown(ride, steps);
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ride->mechanic_status = RIDE_MECHANIC_STATUS_UNDEFINED;
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return true;
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}
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