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* clear _playerName * Change _playerName to a u8string * Explicitly set underlying string ptr on change
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@@ -1973,7 +1973,7 @@ void TextinputCancel()
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}
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void WindowStartTextbox(
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WindowBase& call_w, WidgetIndex call_widget, StringId existing_text, char* existing_args, int32_t maxLength)
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WindowBase& call_w, WidgetIndex call_widget, StringId existing_text, const char* existing_args, int32_t maxLength)
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{
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if (gUsingWidgetTextBox)
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WindowCancelTextbox();
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