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fix #1097
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@@ -890,7 +890,7 @@ void window_scenery_invalidate()
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uint16 tabIndex = window_scenery_active_tab_index;
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uint32 titleStringId = 1813;
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if (tabIndex <= 19)
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if (tabIndex < 19)
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titleStringId = g_scenerySetEntries[tabIndex]->name;
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window_scenery_widgets[WIDX_SCENERY_TITLE].image = titleStringId;
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