mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-30 10:15:36 +01:00
Convert NULL -> nullptr in C++
This commit is contained in:
committed by
Michał Janiszewski
parent
44c8c84b7c
commit
d698ad1100
@@ -64,32 +64,32 @@ static void draw_ime_composition(rct_drawpixelinfo * dpi, int cursorX, int curso
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static rct_window_event_list window_text_input_events = {
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window_text_input_close,
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window_text_input_mouseup,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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window_text_input_update7,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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window_text_input_invalidate,
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window_text_input_paint,
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NULL
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nullptr
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};
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rct_string_id input_text_description;
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@@ -169,7 +169,7 @@ void window_text_input_raw_open(rct_window* call_w, rct_widgetindex call_widget,
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// Enter in the text input buffer any existing
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// text.
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if (existing_text != NULL)
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if (existing_text != nullptr)
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safe_strcpy(text_input, existing_text, maxLength);
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// In order to prevent strings that exceed the maxLength
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@@ -233,15 +233,15 @@ static void window_text_input_mouseup(rct_window *w, rct_widgetindex widgetIndex
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context_stop_text_input();
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// Pass back the text that has been entered.
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// ecx when zero means text input failed
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if (calling_w != NULL)
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window_event_textinput_call(calling_w, calling_widget, NULL);
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if (calling_w != nullptr)
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window_event_textinput_call(calling_w, calling_widget, nullptr);
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window_close(w);
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break;
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case WIDX_OKAY:
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context_stop_text_input();
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// Pass back the text that has been entered.
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// ecx when none zero means text input success
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if (calling_w != NULL)
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if (calling_w != nullptr)
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window_event_textinput_call(calling_w, calling_widget, text_input);
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window_close(w);
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}
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@@ -301,7 +301,7 @@ static void window_text_input_paint(rct_window *w, rct_drawpixelinfo *dpi)
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// Make a 1 utf8-character wide string for measuring the width
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// of the currently selected character.
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utf8 tmp[5] = { 0 }; // This is easier than setting temp_string[0..5]
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uint32 codepoint = utf8_get_next(text_input + gTextInput->SelectionStart, NULL);
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uint32 codepoint = utf8_get_next(text_input + gTextInput->SelectionStart, nullptr);
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utf8_write_codepoint(tmp, codepoint);
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width = Math::Max(gfx_get_string_width(tmp) - 2, 4);
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}
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