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Add JSON loading for footpath items
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@@ -84,15 +84,15 @@ void FootpathObject::ReadJson(IReadObjectContext * context, const json_t * root)
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// Flags
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_legacyType.flags = 0;
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if (json_boolean_value(json_object_get(properties, "hasSupportImages")))
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if (ObjectJsonHelpers::GetBoolean(properties, "hasSupportImages"))
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{
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_legacyType.flags |= FOOTPATH_ENTRY_FLAG_HAS_SUPPORT_BASE_SPRITE;
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}
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if (json_boolean_value(json_object_get(properties, "hasElevatedPathImages")))
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if (ObjectJsonHelpers::GetBoolean(properties, "hasElevatedPathImages"))
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{
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_legacyType.flags |= FOOTPATH_ENTRY_FLAG_HAS_PATH_BASE_SPRITE;
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}
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if (json_boolean_value(json_object_get(properties, "editorOnly")))
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if (ObjectJsonHelpers::GetBoolean(properties, "editorOnly"))
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{
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_legacyType.flags |= FOOTPATH_ENTRY_FLAG_SHOW_ONLY_IN_SCENARIO_EDITOR;
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}
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