1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 06:44:38 +01:00

Implement scenario select window

This commit is contained in:
Ted John
2021-01-27 22:50:31 +00:00
parent 8cfdbd871d
commit d2a97ab43c
5 changed files with 121 additions and 17 deletions

View File

@@ -22,6 +22,7 @@
# include <openrct2/Context.h>
# include <openrct2/Input.h>
# include <openrct2/common.h>
# include <openrct2/scenario/ScenarioRepository.h>
# include <openrct2/scripting/Duktape.hpp>
# include <openrct2/scripting/ScriptEngine.h>
# include <string>
@@ -38,6 +39,37 @@ namespace OpenRCT2::Ui::Windows
namespace OpenRCT2::Scripting
{
static const DukEnumMap<SCENARIO_CATEGORY> ScenarioCategoryMap({
{ "beginner", SCENARIO_CATEGORY_BEGINNER },
{ "challenging", SCENARIO_CATEGORY_CHALLENGING },
{ "expert", SCENARIO_CATEGORY_EXPERT },
{ "real", SCENARIO_CATEGORY_REAL },
{ "other", SCENARIO_CATEGORY_OTHER },
{ "dlc", SCENARIO_CATEGORY_DLC },
{ "build_your_own", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
});
static const DukEnumMap<ScenarioSource> ScenarioSourceMap({
{ "rct1", ScenarioSource::RCT1 },
{ "rct1_aa", ScenarioSource::RCT1_AA },
{ "rct1_ll", ScenarioSource::RCT1_LL },
{ "rct2", ScenarioSource::RCT2 },
{ "rct2_ww", ScenarioSource::RCT2_WW },
{ "rct2_tt", ScenarioSource::RCT2_TT },
{ "real", ScenarioSource::Real },
{ "other", ScenarioSource::Other },
});
template<> inline DukValue ToDuk(duk_context* ctx, const SCENARIO_CATEGORY& value)
{
return ToDuk(ctx, ScenarioCategoryMap[value]);
}
template<> inline DukValue ToDuk(duk_context* ctx, const ScenarioSource& value)
{
return ToDuk(ctx, ScenarioSourceMap[value]);
}
class ScTool
{
private:
@@ -250,6 +282,19 @@ namespace OpenRCT2::Scripting
}
}
void showScenarioSelect(const DukValue& desc)
{
auto plugin = _scriptEngine.GetExecInfo().GetCurrentPlugin();
auto callback = desc["callback"];
window_scenarioselect_open(
[this, plugin, callback](std::string_view path) {
auto dukValue = GetScenarioFile(path);
_scriptEngine.ExecutePluginCall(plugin, callback, { dukValue }, false);
},
false, true);
}
void activateTool(const DukValue& desc)
{
InitialiseCustomTool(_scriptEngine, desc);
@@ -278,6 +323,7 @@ namespace OpenRCT2::Scripting
dukglue_register_method(ctx, &ScUi::showError, "showError");
dukglue_register_method(ctx, &ScUi::showTextInput, "showTextInput");
dukglue_register_method(ctx, &ScUi::showFileBrowse, "showFileBrowse");
dukglue_register_method(ctx, &ScUi::showScenarioSelect, "showScenarioSelect");
dukglue_register_method(ctx, &ScUi::activateTool, "activateTool");
dukglue_register_method(ctx, &ScUi::registerMenuItem, "registerMenuItem");
}
@@ -287,6 +333,39 @@ namespace OpenRCT2::Scripting
{
return WC_NULL;
}
DukValue GetScenarioFile(std::string_view path)
{
auto ctx = _scriptEngine.GetContext();
DukObject obj(ctx);
obj.Set("path", path);
auto* scenarioRepo = GetScenarioRepository();
auto entry = scenarioRepo->GetByPath(std::string(path).c_str());
if (entry != nullptr)
{
obj.Set("id", entry->sc_id);
obj.Set("category", ToDuk(ctx, static_cast<SCENARIO_CATEGORY>(entry->category)));
obj.Set("sourceGame", ToDuk(ctx, entry->source_game));
obj.Set("internalName", entry->internal_name);
obj.Set("name", entry->name);
obj.Set("details", entry->details);
auto* highscore = entry->highscore;
if (highscore == nullptr)
{
obj.Set("highscore", nullptr);
}
else
{
DukObject dukHighscore(ctx);
dukHighscore.Set("name", highscore->name);
dukHighscore.Set("companyValue", highscore->company_value);
obj.Set("highscore", dukHighscore.Take());
}
}
return obj.Take();
}
};
} // namespace OpenRCT2::Scripting