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Fix visual glitch with Mine Ride's large turn (#18051)
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@@ -373,7 +373,7 @@ static void mine_ride_track_left_quarter_turn_5(
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case 1:
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PaintAddImageAsParentRotated(
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session, direction, session.TrackColours[SCHEME_TRACK] | 19430, { 0, 0, height }, { 16, 16, 3 },
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{ 16, 16, height });
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{ 6, 6, height });
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break;
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case 2:
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PaintAddImageAsParentRotated(
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