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* Close #12388, refactor:PeepState to use strong enum * refactor: refactored file PlayTests.cpp * refactor: change PEEP_STATE_ to PeepState:: and camel case after merging chore: code reformatting
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@@ -692,7 +692,7 @@ viewport_focus viewport_update_smart_guest_follow(rct_window* window, Peep* peep
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focus.type = VIEWPORT_FOCUS_TYPE_SPRITE;
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focus.sprite.sprite_id = peep->sprite_index;
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if (peep->State == PEEP_STATE_PICKED)
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if (peep->State == PeepState::Picked)
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{
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focus.sprite.sprite_id = SPRITE_INDEX_NULL;
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window->viewport_smart_follow_sprite = SPRITE_INDEX_NULL;
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@@ -702,8 +702,8 @@ viewport_focus viewport_update_smart_guest_follow(rct_window* window, Peep* peep
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else
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{
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bool overallFocus = true;
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if (peep->State == PEEP_STATE_ON_RIDE || peep->State == PEEP_STATE_ENTERING_RIDE
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|| (peep->State == PEEP_STATE_LEAVING_RIDE && peep->x == LOCATION_NULL))
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if (peep->State == PeepState::OnRide || peep->State == PeepState::EnteringRide
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|| (peep->State == PeepState::LeavingRide && peep->x == LOCATION_NULL))
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{
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auto ride = get_ride(peep->CurrentRide);
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if (ride != nullptr && (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK))
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@@ -752,7 +752,7 @@ void viewport_update_smart_staff_follow(rct_window* window, Peep* peep)
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focus.sprite_id = window->viewport_smart_follow_sprite;
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if (peep->State == PEEP_STATE_PICKED)
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if (peep->State == PeepState::Picked)
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{
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// focus.sprite.sprite_id = SPRITE_INDEX_NULL;
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window->viewport_smart_follow_sprite = SPRITE_INDEX_NULL;
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