1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-26 16:24:35 +01:00

Move loadsave dialog

This commit is contained in:
Marijn van der Werf
2017-09-12 00:04:03 +02:00
parent 9b1b2b5c62
commit d18e59ff17
20 changed files with 145 additions and 65 deletions

View File

@@ -604,7 +604,6 @@ typedef enum {
} TOOL_IDX;
typedef void (*modal_callback)(sint32 result);
typedef void (*loadsave_callback)(sint32 result, const utf8 * path);
typedef void (*scenarioselect_callback)(const utf8 *path);
typedef void (*close_callback)();
@@ -746,8 +745,6 @@ void window_tile_inspector_clear_clipboard();
void window_text_input_open(rct_window* call_w, rct_widgetindex call_widget, rct_string_id title, rct_string_id description, rct_string_id existing_text, uintptr_t existing_args, sint32 maxLength);
void window_text_input_raw_open(rct_window* call_w, rct_widgetindex call_widget, rct_string_id title, rct_string_id description, utf8string existing_text, sint32 maxLength);
rct_window *window_loadsave_open(sint32 type, char *defaultName);
rct_window * window_object_load_error_open(utf8 * path, size_t numMissingObjects, const rct_object_entry * missingObjects);
rct_window * window_editor_main_open();
@@ -819,8 +816,6 @@ bool scenery_tool_is_active();
//Cheat: in-game land ownership editor
void toggle_ingame_land_ownership_editor();
void window_loadsave_set_loadsave_callback(loadsave_callback cb);
void window_ride_construction_keyboard_shortcut_turn_left();
void window_ride_construction_keyboard_shortcut_turn_right();
void window_ride_construction_keyboard_shortcut_use_track_default();