From cc82fceaef0d474c2b26d803ccdbf194d55e6838 Mon Sep 17 00:00:00 2001 From: Cody Jung Date: Fri, 27 Oct 2017 04:25:18 -0500 Subject: [PATCH] Fix #6199: Inverted hairpin coaster vehicle tab has vehicle too low --- distribution/changelog.txt | 1 + src/openrct2/windows/Ride.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/distribution/changelog.txt b/distribution/changelog.txt index 0bf0a5a028..c1e6c7971b 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -19,6 +19,7 @@ - Feature: Allow using object files from RCT Classic. - Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug). - Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug). +- Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred. - Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn. - Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles. - Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios. diff --git a/src/openrct2/windows/Ride.cpp b/src/openrct2/windows/Ride.cpp index 9b40dafbc6..d199117b61 100644 --- a/src/openrct2/windows/Ride.cpp +++ b/src/openrct2/windows/Ride.cpp @@ -1311,6 +1311,7 @@ static void window_ride_draw_tab_vehicle(rct_drawpixelinfo *dpi, rct_window *w) if (ride->type == RIDE_TYPE_COMPACT_INVERTED_COASTER || ride->type == RIDE_TYPE_INVERTED_ROLLER_COASTER || ride->type == RIDE_TYPE_INVERTED_IMPULSE_COASTER + || ride->type == RIDE_TYPE_INVERTED_HAIRPIN_COASTER || ride->type == RIDE_TYPE_SUSPENDED_SWINGING_COASTER || ride->type == RIDE_TYPE_CHAIRLIFT || ride->type == RIDE_TYPE_MINI_SUSPENDED_COASTER