From cbe5b1dee65641c6e0eef7e5a2ca1e2aea0f9ed8 Mon Sep 17 00:00:00 2001 From: Michael Steenbeek Date: Tue, 3 Oct 2017 09:34:16 +0200 Subject: [PATCH] Add #6308 to changelog [ci skip] --- distribution/changelog.txt | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/distribution/changelog.txt b/distribution/changelog.txt index b91b1ad1b3..d92e6986f2 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -10,24 +10,25 @@ - Feature: Allow using object files from RCT Classic. - Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug). - Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug). -- Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn +- Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn. - Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles. - Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios. -- Fix: [#5788] Empty scenario names cause invisible entries in scenario list +- Fix: [#5788] Empty scenario names cause invisible entries in scenario list. - Fix: [#6101] Rides remain in ride list window briefly after demolition. -- Fix: [#6115] Random title screen music not random on launch +- Fix: [#6115] Random title screen music not random on launch. - Fix: [#6133] Construction rights not shown after selecting buy mode. - Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode. -- Fix: [#6193] All rings in Space Rings use the same secondary colour -- Fix: [#6198] You cannot cancel RCT1 directory selection +- Fix: [#6193] All rings in Space Rings use the same secondary colour. +- Fix: [#6198] You cannot cancel RCT1 directory selection. - Fix: [#6202] Guests can break occupied benches. -- Fix: [#6271] Wrong booster speed tooltip text -- Fix: [#6320] Crash when CSS1.DAT is absent +- Fix: [#6271] Wrong booster speed tooltip text. +- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist. +- Fix: [#6320] Crash when CSS1.DAT is absent. - Fix: Infinite loop when removing scenery elements with >127 base height. - Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode. - Improved: [#6186] Transparent menu items now draw properly in OpenGL mode. - Improved: [#6218] Speed up game start up time by saving scenario index to file. -- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled +- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled. 0.1.1 (2017-08-09) ------------------------------------------------------------------------