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Use new ImageId in most object previews
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@@ -392,7 +392,7 @@ void RideObject::DrawPreview(rct_drawpixelinfo* dpi, [[maybe_unused]] int32_t wi
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imageId++;
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}
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gfx_draw_sprite(dpi, imageId, { 0, 0 }, 0);
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gfx_draw_sprite(dpi, ImageId(imageId), { 0, 0 });
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}
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std::string RideObject::GetDescription() const
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