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Fix #20196: New scenarios start with an incorrect temperature
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@@ -45,7 +45,7 @@ GameActions::Result ClimateSetAction::Query() const
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GameActions::Result ClimateSetAction::Execute() const
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{
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OpenRCT2::GetGameState().Climate = ClimateType{ _climate };
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ClimateReset(_climate);
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GfxInvalidateScreen();
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