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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-24 00:03:11 +01:00

Rename GetSurfaceStyleObject to GetSurfaceObject

This commit is contained in:
ζeh Matt
2023-08-27 00:25:25 +03:00
parent 9ee785c7c0
commit cb6e9e5df3
5 changed files with 6 additions and 6 deletions

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@@ -1059,7 +1059,7 @@ private:
return 0; return 0;
uint16_t colour = MapColour(PALETTE_INDEX_0); uint16_t colour = MapColour(PALETTE_INDEX_0);
const auto* surfaceObject = surfaceElement->GetSurfaceStyleObject(); const auto* surfaceObject = surfaceElement->GetSurfaceObject();
if (surfaceObject != nullptr) if (surfaceObject != nullptr)
colour = MapColour2(surfaceObject->MapColours[0], surfaceObject->MapColours[1]); colour = MapColour2(surfaceObject->MapColours[0], surfaceObject->MapColours[1]);

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@@ -1055,7 +1055,7 @@ public:
// Details // Details
// Terrain texture name // Terrain texture name
StringId terrainNameId = STR_EMPTY; StringId terrainNameId = STR_EMPTY;
auto surfaceStyle = tileElement->AsSurface()->GetSurfaceStyleObject(); auto surfaceStyle = tileElement->AsSurface()->GetSurfaceObject();
if (surfaceStyle != nullptr) if (surfaceStyle != nullptr)
terrainNameId = surfaceStyle->NameStringId; terrainNameId = surfaceStyle->NameStringId;
auto ft = Formatter(); auto ft = Formatter();

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@@ -998,7 +998,7 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
const CornerHeight& cornerHeights = corner_heights[surfaceShape]; const CornerHeight& cornerHeights = corner_heights[surfaceShape];
const TileElement* elementPtr = &reinterpret_cast<const TileElement&>(tileElement); const TileElement* elementPtr = &reinterpret_cast<const TileElement&>(tileElement);
const auto* surfaceObject = tileElement.GetSurfaceStyleObject(); const auto* surfaceObject = tileElement.GetSurfaceObject();
const auto* edgeObject = tileElement.GetEdgeObject(); const auto* edgeObject = tileElement.GetEdgeObject();
TileDescriptor selfDescriptor = { TileDescriptor selfDescriptor = {
@@ -1042,7 +1042,7 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
descriptor.tile_coords = TileCoordsXY{ position }; descriptor.tile_coords = TileCoordsXY{ position };
descriptor.tile_element = reinterpret_cast<TileElement*>(surfaceElement); descriptor.tile_element = reinterpret_cast<TileElement*>(surfaceElement);
descriptor.surfaceObject = surfaceElement->GetSurfaceStyleObject(); descriptor.surfaceObject = surfaceElement->GetSurfaceObject();
descriptor.slope = surfaceSlope; descriptor.slope = surfaceSlope;
descriptor.corner_heights.top = baseHeight + ch.top; descriptor.corner_heights.top = baseHeight + ch.top;
descriptor.corner_heights.right = baseHeight + ch.right; descriptor.corner_heights.right = baseHeight + ch.right;

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@@ -22,7 +22,7 @@ ObjectEntryIndex SurfaceElement::GetSurfaceObjectIndex() const
return SurfaceStyle; return SurfaceStyle;
} }
TerrainSurfaceObject* SurfaceElement::GetSurfaceStyleObject() const TerrainSurfaceObject* SurfaceElement::GetSurfaceObject() const
{ {
auto& objManager = OpenRCT2::GetContext()->GetObjectManager(); auto& objManager = OpenRCT2::GetContext()->GetObjectManager();
return static_cast<TerrainSurfaceObject*>(objManager.GetLoadedObject(ObjectType::TerrainSurface, GetSurfaceObjectIndex())); return static_cast<TerrainSurfaceObject*>(objManager.GetLoadedObject(ObjectType::TerrainSurface, GetSurfaceObjectIndex()));

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@@ -206,7 +206,7 @@ public:
void SetSlope(uint8_t newSlope); void SetSlope(uint8_t newSlope);
ObjectEntryIndex GetSurfaceObjectIndex() const; ObjectEntryIndex GetSurfaceObjectIndex() const;
TerrainSurfaceObject* GetSurfaceStyleObject() const; TerrainSurfaceObject* GetSurfaceObject() const;
void SetSurfaceObjectIndex(ObjectEntryIndex newStyle); void SetSurfaceObjectIndex(ObjectEntryIndex newStyle);
ObjectEntryIndex GetEdgeObjectIndex() const; ObjectEntryIndex GetEdgeObjectIndex() const;