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Code style: Remove struct snakes from Paint (#18341)
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@@ -31,7 +31,7 @@ enum
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};
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static void PaintMotionSimulatorVehicle(
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paint_session& session, const Ride& ride, int8_t offsetX, int8_t offsetY, uint8_t direction, int32_t height,
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PaintSession& session, const Ride& ride, int8_t offsetX, int8_t offsetY, uint8_t direction, int32_t height,
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const TrackElement& trackElement)
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{
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auto rideEntry = ride.GetRideEntry();
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@@ -102,7 +102,7 @@ static void PaintMotionSimulatorVehicle(
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}
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static void PaintMotionSimulator(
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paint_session& session, const Ride& ride, uint8_t trackSequence, uint8_t direction, int32_t height,
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PaintSession& session, const Ride& ride, uint8_t trackSequence, uint8_t direction, int32_t height,
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const TrackElement& trackElement)
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{
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trackSequence = track_map_2x2[direction][trackSequence];
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