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https://github.com/OpenRCT2/OpenRCT2
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Code style: Remove struct snakes from Paint (#18341)
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@@ -89,10 +89,10 @@ static constexpr const uint8_t byte_98D8A4[] = {
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// clang-format on
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void PathPaintBoxSupport(
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paint_session& session, const PathElement& pathElement, int32_t height, const FootpathPaintInfo& pathPaintInfo,
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PaintSession& session, const PathElement& pathElement, int32_t height, const FootpathPaintInfo& pathPaintInfo,
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bool hasSupports, ImageId imageTemplate, ImageId sceneryImageTemplate);
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void PathPaintPoleSupport(
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paint_session& session, const PathElement& pathElement, int16_t height, const FootpathPaintInfo& pathPaintInfo,
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PaintSession& session, const PathElement& pathElement, int16_t height, const FootpathPaintInfo& pathPaintInfo,
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bool hasSupports, ImageId imageTemplate, ImageId sceneryImageTemplate);
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static ImageIndex GetEdgeImageOffset(edge_t edge)
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@@ -140,7 +140,7 @@ static ImageIndex GetFootpathBenchImage(const PathBitEntry& pathBitEntry, edge_t
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/* rct2: 0x006A5AE5 */
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static void PathBitLightsPaint(
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paint_session& session, const PathBitEntry& pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges,
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PaintSession& session, const PathBitEntry& pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges,
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ImageId imageTemplate)
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{
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if (pathElement.IsSloped())
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@@ -173,7 +173,7 @@ static void PathBitLightsPaint(
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}
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}
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static bool IsBinFull(paint_session& session, const PathElement& pathElement, edge_t edge)
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static bool IsBinFull(PaintSession& session, const PathElement& pathElement, edge_t edge)
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{
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switch (edge)
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{
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@@ -192,7 +192,7 @@ static bool IsBinFull(paint_session& session, const PathElement& pathElement, ed
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/* rct2: 0x006A5C94 */
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static void PathBitBinsPaint(
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paint_session& session, const PathBitEntry& pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges,
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PaintSession& session, const PathBitEntry& pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges,
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ImageId imageTemplate)
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{
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if (pathElement.IsSloped())
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@@ -237,7 +237,7 @@ static void PathBitBinsPaint(
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/* rct2: 0x006A5E81 */
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static void PathBitBenchesPaint(
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paint_session& session, const PathBitEntry& pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges,
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PaintSession& session, const PathBitEntry& pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges,
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ImageId imageTemplate)
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{
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auto isBroken = pathElement.IsBroken();
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@@ -271,7 +271,7 @@ static void PathBitBenchesPaint(
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/* rct2: 0x006A6008 */
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static void PathBitJumpingFountainsPaint(
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paint_session& session, const PathBitEntry& pathBitEntry, int32_t height, ImageId imageTemplate, rct_drawpixelinfo* dpi)
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PaintSession& session, const PathBitEntry& pathBitEntry, int32_t height, ImageId imageTemplate, rct_drawpixelinfo* dpi)
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{
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if (dpi->zoom_level > ZoomLevel{ 0 })
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return;
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@@ -288,7 +288,7 @@ static void PathBitJumpingFountainsPaint(
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* @param tile_element (esi)
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*/
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static void sub_6A4101(
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paint_session& session, const PathElement& pathElement, uint16_t height, uint32_t connectedEdges, bool hasSupports,
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PaintSession& session, const PathElement& pathElement, uint16_t height, uint32_t connectedEdges, bool hasSupports,
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const FootpathPaintInfo& pathPaintInfo, ImageId imageTemplate)
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{
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PROFILED_FUNCTION();
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@@ -709,7 +709,7 @@ static void sub_6A4101(
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* @param sceneryImageFlags (0x00F3EF74)
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*/
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static void sub_6A3F61(
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paint_session& session, const PathElement& pathElement, uint16_t connectedEdges, uint16_t height,
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PaintSession& session, const PathElement& pathElement, uint16_t connectedEdges, uint16_t height,
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const FootpathPaintInfo& pathPaintInfo, ImageId imageTemplate, ImageId sceneryImageTemplate, bool hasSupports)
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{
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// eax --
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@@ -866,7 +866,7 @@ static FootpathPaintInfo GetFootpathPaintInfo(const PathElement& pathEl)
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return pathPaintInfo;
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}
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static bool ShouldDrawSupports(paint_session& session, const PathElement& pathEl, uint16_t height)
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static bool ShouldDrawSupports(PaintSession& session, const PathElement& pathEl, uint16_t height)
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{
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auto surface = MapGetSurfaceElementAt(session.MapPosition);
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if (surface == nullptr)
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@@ -896,7 +896,7 @@ static bool ShouldDrawSupports(paint_session& session, const PathElement& pathEl
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return false;
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}
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static void PaintPatrolAreas(paint_session& session, const PathElement& pathEl)
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static void PaintPatrolAreas(PaintSession& session, const PathElement& pathEl)
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{
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auto colour = GetPatrolAreaTileColour(session.MapPosition);
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if (colour)
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@@ -914,7 +914,7 @@ static void PaintPatrolAreas(paint_session& session, const PathElement& pathEl)
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}
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}
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static void PaintHeightMarkers(paint_session& session, const PathElement& pathEl)
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static void PaintHeightMarkers(PaintSession& session, const PathElement& pathEl)
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{
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PROFILED_FUNCTION();
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@@ -935,7 +935,7 @@ static void PaintHeightMarkers(paint_session& session, const PathElement& pathEl
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}
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}
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static void PaintLampLightEffects(paint_session& session, const PathElement& pathEl, uint16_t height)
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static void PaintLampLightEffects(PaintSession& session, const PathElement& pathEl, uint16_t height)
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{
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PROFILED_FUNCTION();
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@@ -970,7 +970,7 @@ static void PaintLampLightEffects(paint_session& session, const PathElement& pat
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/**
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* rct2: 0x0006A3590
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*/
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void PaintPath(paint_session& session, uint16_t height, const PathElement& tileElement)
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void PaintPath(PaintSession& session, uint16_t height, const PathElement& tileElement)
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{
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PROFILED_FUNCTION();
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@@ -1042,7 +1042,7 @@ void PaintPath(paint_session& session, uint16_t height, const PathElement& tileE
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}
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void PathPaintBoxSupport(
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paint_session& session, const PathElement& pathElement, int32_t height, const FootpathPaintInfo& pathPaintInfo,
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PaintSession& session, const PathElement& pathElement, int32_t height, const FootpathPaintInfo& pathPaintInfo,
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bool hasSupports, ImageId imageTemplate, ImageId sceneryImageTemplate)
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{
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PROFILED_FUNCTION();
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@@ -1180,7 +1180,7 @@ void PathPaintBoxSupport(
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}
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void PathPaintPoleSupport(
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paint_session& session, const PathElement& pathElement, int16_t height, const FootpathPaintInfo& pathPaintInfo,
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PaintSession& session, const PathElement& pathElement, int16_t height, const FootpathPaintInfo& pathPaintInfo,
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bool hasSupports, ImageId imageTemplate, ImageId sceneryImageTemplate)
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{
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PROFILED_FUNCTION();
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