diff --git a/src/object_list.c b/src/object_list.c index 3bb9901414..0a318e71e8 100644 --- a/src/object_list.c +++ b/src/object_list.c @@ -51,15 +51,15 @@ int object_entry_group_counts[] = { struct { void **data; rct_object_entry_extended *entries; } object_entry_groups[] = { (void**)(0x009ACFA4 ), (rct_object_entry_extended*)(0x00F3F03C ), // rides (void**)(0x009ACFA4 + (128 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (128 * 20)), // small scenery - (void**)(0x009ACFA4 + (252 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (252 * 20)), // large scenery - (void**)(0x009ACFA4 + (128 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (128 * 20)), // walls - (void**)(0x009ACFA4 + (128 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (128 * 20)), // banners - (void**)(0x009ACFA4 + ( 32 * 4)), (rct_object_entry_extended*)(0x00F3F03C + ( 32 * 20)), // paths - (void**)(0x009ACFA4 + ( 16 * 4)), (rct_object_entry_extended*)(0x00F3F03C + ( 16 * 20)), // path bits - (void**)(0x009ACFA4 + ( 15 * 4)), (rct_object_entry_extended*)(0x00F3F03C + ( 15 * 20)), // scenery sets - (void**)(0x009ACFA4 + ( 19 * 4)), (rct_object_entry_extended*)(0x00F3F03C + ( 19 * 20)), // park entrance - (void**)(0x009ACFA4 + ( 1 * 4)), (rct_object_entry_extended*)(0x00F3F03C + ( 1 * 20)), // water - (void**)(0x009ACFA4 + ( 1 * 4)), (rct_object_entry_extended*)(0x00F3F03C + ( 1 * 20)) // scenario text + (void**)(0x009ACFA4 + (380 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (380 * 20)), // large scenery + (void**)(0x009ACFA4 + (508 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (508 * 20)), // walls + (void**)(0x009ACFA4 + (636 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (636 * 20)), // banners + (void**)(0x009ACFA4 + (668 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (668 * 20)), // paths + (void**)(0x009ACFA4 + (684 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (684 * 20)), // path bits + (void**)(0x009ACFA4 + (699 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (699 * 20)), // scenery sets + (void**)(0x009ACFA4 + (718 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (718 * 20)), // park entrance + (void**)(0x009ACFA4 + (719 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (719 * 20)), // water + (void**)(0x009ACFA4 + (720 * 4)), (rct_object_entry_extended*)(0x00F3F03C + (720 * 20)) // scenario text }; /**