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Make util_rand thread safe

This commit is contained in:
Matt
2019-05-12 11:32:33 +02:00
parent 5198df5c25
commit c6ea47c631
4 changed files with 1 additions and 11 deletions

View File

@@ -136,8 +136,6 @@ void mapgen_generate(mapgen_settings* settings)
int32_t x, y, mapSize, floorTexture, wallTexture, waterLevel;
TileElement* tileElement;
util_srand((int32_t)platform_get_ticks());
mapSize = settings->mapSize;
floorTexture = settings->floor;
wallTexture = settings->wall;