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Implement loading animation sequences from peep anim object

This commit is contained in:
Aaron van Geffen
2024-11-29 22:10:18 +01:00
parent fb9a5239b2
commit c465f5d9b1
4 changed files with 67 additions and 6 deletions

View File

@@ -248,6 +248,8 @@ void SetupInUseSelectionFlags()
Editor::SetSelectedObject(ObjectType::Music, ride.music, ObjectSelectionFlags::InUse);
}
// TODO: peep animation objects
// Apply selected object status for hacked vehicles that may not have an associated ride
for (auto* vehicle : TrainManager::View())
{