mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-24 00:03:11 +01:00
@@ -234,7 +234,7 @@ void NetworkBase::CloseConnection()
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mode = NETWORK_MODE_NONE;
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status = NETWORK_STATUS_NONE;
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_lastConnectStatus = SOCKET_STATUS_CLOSED;
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_lastConnectStatus = SocketStatus::Closed;
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}
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bool NetworkBase::BeginClient(const std::string& host, uint16_t port)
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@@ -260,7 +260,7 @@ bool NetworkBase::BeginClient(const std::string& host, uint16_t port)
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_serverState.gamestateSnapshotsEnabled = false;
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status = NETWORK_STATUS_CONNECTING;
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_lastConnectStatus = SOCKET_STATUS_CLOSED;
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_lastConnectStatus = SocketStatus::Closed;
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_clientMapLoaded = false;
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_serverTickData.clear();
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@@ -543,11 +543,11 @@ void NetworkBase::UpdateClient()
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{
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switch (_serverConnection->Socket->GetStatus())
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{
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case SOCKET_STATUS_RESOLVING:
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case SocketStatus::Resolving:
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{
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if (_lastConnectStatus != SOCKET_STATUS_RESOLVING)
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if (_lastConnectStatus != SocketStatus::Resolving)
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{
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_lastConnectStatus = SOCKET_STATUS_RESOLVING;
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_lastConnectStatus = SocketStatus::Resolving;
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char str_resolving[256];
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format_string(str_resolving, 256, STR_MULTIPLAYER_RESOLVING, nullptr);
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@@ -558,11 +558,11 @@ void NetworkBase::UpdateClient()
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}
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break;
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}
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case SOCKET_STATUS_CONNECTING:
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case SocketStatus::Connecting:
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{
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if (_lastConnectStatus != SOCKET_STATUS_CONNECTING)
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if (_lastConnectStatus != SocketStatus::Connecting)
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{
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_lastConnectStatus = SOCKET_STATUS_CONNECTING;
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_lastConnectStatus = SocketStatus::Connecting;
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char str_connecting[256];
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format_string(str_connecting, 256, STR_MULTIPLAYER_CONNECTING, nullptr);
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@@ -575,7 +575,7 @@ void NetworkBase::UpdateClient()
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}
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break;
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}
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case SOCKET_STATUS_CONNECTED:
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case SocketStatus::Connected:
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{
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status = NETWORK_STATUS_CONNECTED;
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_serverConnection->ResetLastPacketTime();
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