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Filter certain game actions from being used in the replay system (#20886)
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@@ -11,7 +11,7 @@
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uint16_t PauseToggleAction::GetActionFlags() const
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{
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return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
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return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused | GameActions::Flags::IgnoreForReplays;
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}
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GameActions::Result PauseToggleAction::Query() const
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