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Integrate gWindowUpdateTicks
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@@ -538,7 +538,7 @@ static void editor_finalise_main_view()
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reset_all_sprite_quadrant_placements();
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scenery_set_default_placement_configuration();
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window_new_ride_init_vars();
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RCT2_GLOBAL(RCT2_ADDRESS_WINDOW_UPDATE_TICKS, uint16) = 0;
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gWindowUpdateTicks = 0;
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load_palette();
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gfx_invalidate_screen();
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}
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