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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 22:13:07 +01:00

Rename cheat variables to match new code style

This commit is contained in:
RedMarcher
2024-11-27 19:30:19 +00:00
committed by Gymnasiast
parent 7d554b5790
commit c24e47dea1
74 changed files with 450 additions and 450 deletions

View File

@@ -79,266 +79,266 @@ namespace OpenRCT2::Scripting
private:
bool allowArbitraryRideTypeChanges_get()
{
return GetGameState().Cheats.AllowArbitraryRideTypeChanges;
return GetGameState().Cheats.allowArbitraryRideTypeChanges;
}
void allowArbitraryRideTypeChanges_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.AllowArbitraryRideTypeChanges = value;
GetGameState().Cheats.allowArbitraryRideTypeChanges = value;
}
bool allowTrackPlaceInvalidHeights_get()
{
return GetGameState().Cheats.AllowTrackPlaceInvalidHeights;
return GetGameState().Cheats.allowTrackPlaceInvalidHeights;
}
void allowTrackPlaceInvalidHeights_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.AllowTrackPlaceInvalidHeights = value;
GetGameState().Cheats.allowTrackPlaceInvalidHeights = value;
}
bool buildInPauseMode_get()
{
return GetGameState().Cheats.BuildInPauseMode;
return GetGameState().Cheats.buildInPauseMode;
}
void buildInPauseMode_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.BuildInPauseMode = value;
GetGameState().Cheats.buildInPauseMode = value;
}
bool disableAllBreakdowns_get()
{
return GetGameState().Cheats.DisableAllBreakdowns;
return GetGameState().Cheats.disableAllBreakdowns;
}
void disableAllBreakdowns_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableAllBreakdowns = value;
GetGameState().Cheats.disableAllBreakdowns = value;
}
bool disableBrakesFailure_get()
{
return GetGameState().Cheats.DisableBrakesFailure;
return GetGameState().Cheats.disableBrakesFailure;
}
void disableBrakesFailure_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableBrakesFailure = value;
GetGameState().Cheats.disableBrakesFailure = value;
}
bool disableClearanceChecks_get()
{
return GetGameState().Cheats.DisableClearanceChecks;
return GetGameState().Cheats.disableClearanceChecks;
}
void disableClearanceChecks_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableClearanceChecks = value;
GetGameState().Cheats.disableClearanceChecks = value;
}
bool disableLittering_get()
{
return GetGameState().Cheats.DisableLittering;
return GetGameState().Cheats.disableLittering;
}
void disableLittering_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableLittering = value;
GetGameState().Cheats.disableLittering = value;
}
bool disablePlantAging_get()
{
return GetGameState().Cheats.DisablePlantAging;
return GetGameState().Cheats.disablePlantAging;
}
void disablePlantAging_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisablePlantAging = value;
GetGameState().Cheats.disablePlantAging = value;
}
bool allowRegularPathAsQueue_get()
{
return GetGameState().Cheats.AllowRegularPathAsQueue;
return GetGameState().Cheats.allowRegularPathAsQueue;
}
void allowRegularPathAsQueue_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.AllowRegularPathAsQueue = value;
GetGameState().Cheats.allowRegularPathAsQueue = value;
}
bool allowSpecialColourSchemes_get()
{
return GetGameState().Cheats.AllowSpecialColourSchemes;
return GetGameState().Cheats.allowSpecialColourSchemes;
}
void allowSpecialColourSchemes_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.AllowSpecialColourSchemes = value;
GetGameState().Cheats.allowSpecialColourSchemes = value;
}
bool disableRideValueAging_get()
{
return GetGameState().Cheats.DisableRideValueAging;
return GetGameState().Cheats.disableRideValueAging;
}
void disableRideValueAging_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableRideValueAging = value;
GetGameState().Cheats.disableRideValueAging = value;
}
bool disableSupportLimits_get()
{
return GetGameState().Cheats.DisableSupportLimits;
return GetGameState().Cheats.disableSupportLimits;
}
void disableSupportLimits_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableSupportLimits = value;
GetGameState().Cheats.disableSupportLimits = value;
}
bool disableTrainLengthLimit_get()
{
return GetGameState().Cheats.DisableTrainLengthLimit;
return GetGameState().Cheats.disableTrainLengthLimit;
}
void disableTrainLengthLimit_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableTrainLengthLimit = value;
GetGameState().Cheats.disableTrainLengthLimit = value;
}
bool disableVandalism_get()
{
return GetGameState().Cheats.DisableVandalism;
return GetGameState().Cheats.disableVandalism;
}
void disableVandalism_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.DisableVandalism = value;
GetGameState().Cheats.disableVandalism = value;
}
bool enableAllDrawableTrackPieces_get()
{
return GetGameState().Cheats.EnableAllDrawableTrackPieces;
return GetGameState().Cheats.enableAllDrawableTrackPieces;
}
void enableAllDrawableTrackPieces_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.EnableAllDrawableTrackPieces = value;
GetGameState().Cheats.enableAllDrawableTrackPieces = value;
}
bool enableChainLiftOnAllTrack_get()
{
return GetGameState().Cheats.EnableChainLiftOnAllTrack;
return GetGameState().Cheats.enableChainLiftOnAllTrack;
}
void enableChainLiftOnAllTrack_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.EnableChainLiftOnAllTrack = value;
GetGameState().Cheats.enableChainLiftOnAllTrack = value;
}
bool fastLiftHill_get()
{
return GetGameState().Cheats.UnlockOperatingLimits;
return GetGameState().Cheats.unlockOperatingLimits;
}
void fastLiftHill_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.UnlockOperatingLimits = value;
GetGameState().Cheats.unlockOperatingLimits = value;
}
bool freezeWeather_get()
{
return GetGameState().Cheats.FreezeWeather;
return GetGameState().Cheats.freezeWeather;
}
void freezeWeather_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.FreezeWeather = value;
GetGameState().Cheats.freezeWeather = value;
}
bool ignoreResearchStatus_get()
{
return GetGameState().Cheats.IgnoreResearchStatus;
return GetGameState().Cheats.ignoreResearchStatus;
}
void ignoreResearchStatus_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.IgnoreResearchStatus = value;
GetGameState().Cheats.ignoreResearchStatus = value;
}
bool ignoreRideIntensity_get()
{
return GetGameState().Cheats.IgnoreRideIntensity;
return GetGameState().Cheats.ignoreRideIntensity;
}
void ignoreRideIntensity_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.IgnoreRideIntensity = value;
GetGameState().Cheats.ignoreRideIntensity = value;
}
bool neverendingMarketing_get()
{
return GetGameState().Cheats.NeverendingMarketing;
return GetGameState().Cheats.neverendingMarketing;
}
void neverendingMarketing_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.NeverendingMarketing = value;
GetGameState().Cheats.neverendingMarketing = value;
}
bool sandboxMode_get()
{
return GetGameState().Cheats.SandboxMode;
return GetGameState().Cheats.sandboxMode;
}
void sandboxMode_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.SandboxMode = value;
GetGameState().Cheats.sandboxMode = value;
}
bool showAllOperatingModes_get()
{
return GetGameState().Cheats.ShowAllOperatingModes;
return GetGameState().Cheats.showAllOperatingModes;
}
void showAllOperatingModes_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.ShowAllOperatingModes = value;
GetGameState().Cheats.showAllOperatingModes = value;
}
bool showVehiclesFromOtherTrackTypes_get()
{
return GetGameState().Cheats.ShowVehiclesFromOtherTrackTypes;
return GetGameState().Cheats.showVehiclesFromOtherTrackTypes;
}
void showVehiclesFromOtherTrackTypes_set(bool value)
{
ThrowIfGameStateNotMutable();
GetGameState().Cheats.ShowVehiclesFromOtherTrackTypes = value;
GetGameState().Cheats.showVehiclesFromOtherTrackTypes = value;
}
};
} // namespace OpenRCT2::Scripting